Wiki Marvel vs Capcom español

Este artículo es una lista de todas las listas de movimientos de los personajes de Capcom en el videojuego Marvel vs. Capcom: Infinite. Esta página se basa en los controles en inglés de la versión para plataformas hogareñas, e incluye todos los Comandos Normales, Ataques Especiales e Hyper Combos de los personajes.

Arthur[]

Special Moves Input
Dagger Toss +/Tap
Lance Toss +/Tap
Heavenly Slash +
Hellbound Slash +
Shield Deflect +
Scatter Crossbow +
Fire Bottle Toss +
Scythe Toss +
Ax Toss +
Hyper Combos Input
Goddess' Bracelet +
Goddess' Bracelet > Movements Any directions (during Goddess' Bracelet)
Golden Armor +
For the Princess! (Level 3) +
Command Normals Input
Lance Charge +
Cross Sword +
Lance Impale +
Lance Thrust +

Chris[]

Special Moves Input
Gun Fire +
Reload + ( if out of ammo)
Magnum Shot + (Goes to Reload if out of ammo)
Grenade Toss +
Combination Punch + (Varied follow-up)
Combination Punch L > Straight Punch (from Combination Punch)
Straight Punch > Magnum (from Straight Punch)
Combination Punch H > Shotgun (from Combination Punch)
Hyper Combos Input
Grenade Launcher +
Sweep Combo +
Satellite Laser (Level 3) +
Command Normals Input
Stun Rod +
Flamethrower +
Slide

+

Elbow Drop +
Prone Position + (Varied follow-up)
Prone Position > Prone Shot or (from Prone Position)
Prone Position > Shoulder Tackle (from Prone Position)

Chun-Li[]

Special Moves Input
Kikoken +
Hyakuretsukyaku + (Can be followed up)
Ground Hyakuretsukyaku > Sotengeki (from Ground Hyakuretsukyaku)
Aerial Hyakuretsukyaku > Rechisu (from Aerial Hyakuretsukyaku)
Kikoanken +
EX Spinning Bird Kick +
Tenshokyaku +
Spinning Bird Kick +
Spinning Bird Kick > Hajinkyaku (from Spinning Bird Kick)
Hyper Combos Input
Kikosho +
Hoyokusen +
Gekko Senkukyaku +
Shichisei Ranka (Level 3) +
Command Normals Input
Yoshirenken +
Kakukyakuraku +
Kakukyakuda +
Yosodokyaku +
Kakuyokuda +

Dante[]

Special Moves Input
Scatter Shot + /Tap (Varied follow-up)
Scatter Shot Tap > Run 'N' Gun or (during Scatter Shot Tap)
Scatter Shot (Tap) > Prop Shredder (from Scatter Shot (Tap))
The Hammer +
Crystal + (Can be followed up)
Crystal > Revolver (from Crystal)
Revolver > Million Carats (from Revolver)
Sky Dance +
Multi-Lock +/ Hold and release
Multi-Lock Charge > Movements Any directions before releases (during Multi-Lock Charge)
Air Play +/Hold
Acid Rain +
Killer Bee +
Reverb Shock + (Can be followed up)
Reverb Shock > Jam Session (from Reverb Shock)
Volcano + (Can be followed up)
Volcano > Beehive (from Volcano)
Air Trick +
Jet Stream + (Varied follow-up)
Jet Stream > Crazy Dance (from Jet Stream)
Jet Stream > Twister (from Jet Stream)
Twister > Tempest (from Twister)
Bold Move
Thunder Bolt (in Devil Trigger only)

+

Vortex (in Devil Trigger only)

+

Air Raid (in Devil Trigger only)

+

Hyper Combos Input
Million Dollars +
Devil Trigger +
Devil Must Die (Level 3) +
Command Normals Input
Raise the Flag +
Stinger + (Varied follow-up)
Stinger > Million Stabs (from Stinger)
Million Stabs > Air Trick (from Million Stabs)
Million Stabs > Million Stabs Quick (from Million Stabs)
Million Stabs > Drive (from Million Stabs)
Million Stabs > Volcano (from Million Stabs)
Volcano > Beehive (from Volcano)
Clay Pigeon +
Reverse Edge +
Helmet Breaker +
Rain Storm +

Firebrand[]

Special Moves Input
Hell Spitfire + or
Demon Missile + or
Tornado +
Hell's Elevator + or
Hell Dive + or
Wall Cling (Near corner; Varied follow-up)
Wall Cling > Hell Spitfire or (from Wall Cling)
Wall Cling > Wall Cling Drop (from Wall Cling)
Hyper Combos Input
Dark Fire +
Luminous Body +
Chaos Tide (Level 3) +
Red Blaze (Level 3) +
Command Normals Input
Demonic Knife +
Twin Fang +
Devil's Claw +

Frank West[]

Special Moves Input
Tools of Survival +
Hammer Throw +
Outside the Box + (Varied follow-up with post-Skill Lv. 1 ver.)
Outside the Box (Post-Skill Lv. 1) > Roundhouse Kick + (from Outside the Box (Post-Skill Lv. 1))
Outside the Box (Post-Skill Lv. 1) > Barrel Role (from Outside the Box (Post-Skill Lv. 1))
Bottoms Up +
Shot Time +
Snapshot +
Giant Swing +
Hyper Combos Input
Case West +
Blue Light Special +
Funny Face Crusher + (with post-Skill Lv. 3)
Say CHEESE! (Level 3) +
Command Normals Input
This Looks Useful +
Crude Sweep +
Object Throw +
Knee Drop +

Haggar[]

Special Moves Input
Violent Ax +
Hoodlum Launcher +
Wild Swing +
Flying Piledriver link=http://marvelvscapcom.wikia.com/wiki/File:Arcade Stick HCB.png+
Sky-High Back Drop link=http://marvelvscapcom.wikia.com/wiki/File:Arcade Stick HCB.png+
Cleanin' Up The City + (Varied follow-up)
Cleanin' Up The City > Move or (during Cleanin' Up The City)
Cleanin' Up The City > Throw (from Cleanin' Up The City)
Cleanin' Up The City > Drop (from Cleanin' Up The City)
Double Lariat
Hyper Combos Input
Rapid Fire Fist +
Giant Haggar Press +
Max Back Breaker (Level 3) +
Command Normals Input
Body Blow +
Steel Pipe +
Flying Bodyslam +
Headbutt +

Jedah[]

Special Moves Input
Spirale Divina + (Hold to charge)
Falce Inizio +
Sangue Sacrificale +
Falce Primordiale +
Dolore Oscuro +
Turbine dell'Ira +
Flight +
Hyper Combos Input
Finale Rosso +
Spirale Infernale +
Sigillo del Servo (Level 3) +
Command Normals Input
Dita del Lamento +
Falce Mortale +
Dita della Pieta +
Colpo dell'Oscurita +
Dita della Calma +

Monster Hunter[]

Special Moves Input
??? + ( version can be charged)
??? + (can be charged)
??? + (can be charged)
??? +
??? > ??? + (during ???)
??? (can be directed)
??? (can be directed)
Hyper Combos Input
??? +
??? +
??? +
??? (Level 3) +
Command Normals Input
??? +
??? +
??? +
??? +

Morrigan[]

Special Moves Input
Soul Fist +
Harmonious Spear +/Hold
Shadow Blade +
Vector Drain +
Flight +
Hyper Combos Input
Finishing Shower +
Shadow Servant +
Astral Vision +
Darkness Illusion (Level 3) +
Command Normals Input
Heart Piercing +
Necro Desire +
Mystery Arc +
Shell Kick +

Nemesis T-Type[]

Special Moves Input
Clothesline Rocket +
Rocket Launcher + (can be charged on ground only)
Ground Rocket Launcher > Reload (during Ground Rocket Launcher)
Launcher Slam +
Tentacle Slam link=http://marvelvscapcom.wikia.com/wiki/File:Arcade Stick HCB.png+
Hyper Combos Input
Biohazard Rush +
Bioweapon Assault +
Fatal Mutation (Level 3) +
Command Normals Input
Deadly Reach +

Ryu[]

Special Moves Input
Hadoken +
Sen Hadoken +Hold
Jodan Sokuto Geri +
Shoryuken +
Tatsumaki Senpukyaku or +
Hyper Combos Input
Shinku Hadoken +
Shinku Hadoken (no input) > Direct Up/Down Shot Hold or during the shot
Ground Shinku Hadoken > Aim Up Hold to aim before the shot
Aerial Shinku Hadoken > Aim Down Hold to aim before the shot
Shinku Hadoken (Aim Up/Down) > Direct Left/Right Shot Hold or during the shot
Shinku Tatsumaki Senpukyaku +
Shin Shoryuken (Level 3) +
Command Normals Input
Collarbone Breaker +
Sukui Tsuki +
Aerial Hiza Geri +
Aerial Mawashi Geri +
Target Combos Input
Shoken Tsuki (on hit) > +
Hiza Geri (on hit) or > +

Sigma[]

Special Moves Input
Arc Divide + or (can be followed up)
Arc Divide > Second Divide (from Arc Divide)
Mirage Claw +
Counter Teleport +
Straight Divide +
Reflector Magnum +
Hyper Combos Input
Doom Buster +
Blazing Line +
Rune Divide (Level 3) +
Command Normals Input
Overlord Laser +

Spencer[]

Special Moves Input
Wire Grapple + or (Varied follow-up on ground ver. only)
Ground Wire Grapple > Wire Grapple No input (from Wire Grapple)
Ground Wire Grapple > Reel In Punch (from Wire Grapple)
Ground Wire Grapple > Come 'ere! (from Wire Grapple)
Jaw Breaker + (Can be followed up)
Jaw Breaker > Critical Kick (from Jaw Breaker)
Jaw Breaker (Just Frame) > Smash Kick (on the hit) (from Jaw Breaker (Just Frame))
Armor Piercer +
Hand Grenade +
Bionic Bomber +
Zip Line (can be directed)
Hyper Combos Input
Bionic Maneuvers +
Bionic Lancer +
Coup de Grace (Level 3) +
Command Normals Input
Throat Shock +
Right Hook +
Leg Breaker +
Head Smasher +

Strider Hiryu[]

Special Moves Input
Ame-no-Murakumo +
Excalibur + or
Wall Cling + (Varied follow-up)
Wall Cling > Cypher Lateral Strike (from Wall Cling)
Wall Cling > Raikiri Slash (from Wall Cling)
Wall Cling > Ladder Kick (from Wall Cling)
Wall Cling > Leaping Kick (from Wall Cling)
Vajra + or
Gram +
Formation C +
Formation B + (Can be followed up)
Formation B > Shot + (from Formation B)
Hyper Combos Input
Legion +
Brionac +
Ouroboros +
Ragnarok (Level 3) +
Command Normals Input
Arch Cut +
Formation A1 +
Formation A2 +
Slide +
Lateral Slice +

X[]

Special Moves Input
X Buster +/Hold (Varied follow-up)
X Buster > Buster Combo: Dash (from X Buster)
X Buster > Buster Combo: Buster Hammer (from X Buster)
X Buster > Buster Combo: Backstep (from X Buster)
X Buster > Buster Combo: Slide (from X Buster)
Frost Shield +
Rising Fire +
Sonic Slicer +
Boomerang Cutter +
Hyper Combos Input
Full Power Charge Shot +
Double Charge Shot (In Armor of Light only) +
Special Weapon Rush +
Armor of Light +
Ultimate Strike (Level 3) +
Command Normals Input
Buster Blow +
Shoulder Tackle +
Point Blank Buster +

Zero[]

Special Moves Input
Hadangeki + (Can be followed up)
Hadangeki w/ Max Hyper Zero Buster Charging > Rakuhouha Release or (from Hadangeki during Max Hyper Zero Buster Charging)
Raikousen + (Can be followed up)
Raikousen w/ Max Hyper Zero Buster Charging > C-Sword Release or (from Raikousen during Max Hyper Zero Buster Charging)
Sentsuizan + (Can be followed up)
Sentsuizan w/ Max Hyper Zero Buster Charging > F-Splasher Release or (from Sentsuizan during Max Hyper Zero Buster Charging)
Ryuuenjin + (Can be followed up)
Ryuuenjin w/ Max Hyper Zero Buster Charging > Hyouretsuzan Release or (from Ryuuenjin during Max Hyper Zero Buster Charging)
Hienkyaku + or
Hyper Zero Blaster Hold and release or
Hyper Zero Blaster Charging > Movements Any directions (during Hyper Zero Buster Charging)
Hyper Combos Input
Rekkoha +
Raijinshou +
Sougenmu +
Genmu Zero (Level 3) +
Command Normals Input
Youdantotsu +
Shippuuga +
Koketsuga +
Reshoukyaku +
Kuuenzan +
Rasenkyaku +

Véase también[]