Marvel vs. Capcom Wiki
Advertisement

Too Easy!

Charlie Nash

Charlie Nash is a character from the Street Fighter series by Capcom. He was a soldier of the United States Air Force and a friend of Guile. He was long thought to be dead before being brought back to life as a puppet for the Illuminati.

Charlie is as a playable character in X-Men vs. Street Fighter and Marvel vs. Capcom 2: New Age of Heroes.

Profile[]

Appearance[]

Charlie Nash’s appearance in this crossover series is mostly based on his Street Fighter Alpha incarnation prior his recent mainline appearance Street Fighter V sub-series, such as wearing green cargo pants and a yellow jacket, and usually took off his glasses before a fight.

His most notable appearance is his an exaggerated hairstyle consisting of a large forelock of blond hair.

Story[]

After aiding the heroes in defeating Apocalypse, Charlie was captured by M. Bison who did terrible experiments on him, his fate would be left unknown until Marvel Super Heroes vs. Street Fighter, where it would be shown that Bison turned him into a cyborg called Shadow, and inserted some of his Psycho Power on him. Eventually, Bison got Apocalypse's technology and planned to enhance Charlie even more, doing things like completely turning his skin into metal and inserting guns in his fingers. However, Charlie managed to break free of Bison's brainwashing and later was among the helpers in the battle against Onslaught, later, when Bison cornered Chun-Li and was transforming her into Shadow Lady, Shadow battled Bison and opened Chun Li's chance to escape, however, she would later turn into Shadow Lady by Bison, but she would not be mind controlled and escaped with her cyborg powers. Shadow and Shadow Lady would later save Jin's life by turning him into a cyborg. By unknown means, Shadow, Shadow Lady and Jin would revert to normal form, and Charlie aided in the battle versus Abyss, and would return to his own universe.

Gameplay[]

Since Charlie taught Guile his moves, Charlie's gameplay resembles Guile's. Two of his special moves require charging a direction, which makes him a defensive character. However, Charlie is more than capable of playing rush down effectively. His moves are usually projectiles (Sonic Boom) or rising kicks (Flash Kick). To make this more unique, Charlie is a power-based fighter in comparison to Guile's technical fighting ability and speed.

Special Attacks[]

  • Sonic Boom: Shoots out a physically-resembling-sonic boom-projectile by slashing the air with an arm. Charlie shows mastery over this attack since unlike Guile who uses both arms, Charlie uses one.
  • Somersault Kick: Also known as the Flash Kick or Somersault Shell, and the name says it all in that it's a simple backflip kick. Unlike Guile's version, Charlie's is actually a turned around frontflip kick with either a green or pink slashline instead. Like with Guile in the MVC series, a diagonal energy wave is shot upward from this attack.
  • Moonsault Slash: Charlie performs a reversed Somersault Kick in a frontflipping heel drop manner, falling down on his opponent to crush them. Can only be done in the air.
Assist Attacks
Set Type Assist Counter Cross-Over
α Projectile Sonic Boom Sonic Boom Sonic Break
β Anti-Air Somersault Kick Somersault Kick Somersault Justice
γ Balance Sonic Boom Somersault Kick Sonic Break

Hyper Combos[]

  • Sonic Break (Level 1): also known as Sonic Barrage, Charlie throws multiple Sonic Booms in a row (via his normal Sonic Boom motion, an uppercut, a Spinning Back Knuckle command normal followed by a Rolling Sobat). By tapping buttons while he is executing the hyper combo will cause even more Sonic Booms to be thrown in succession. In the MVC series, multiple Sonic Booms are fired off of one motion, making the attack fill the screen more than in the SF incarnations.
  • Somersault Justice (Level 1): Also known as the Flash Kick Justice, this is Charlie's stronger version of the Somersault Kick and his own version of Guile's Somersault Strike. Performs multiple Somersault Kicks in a row. (Usually 3.)
  • Crossfire Blitz (Level 1): Autocombo move (unlike Guile, Charlie also has this in the original SF games); Charlie rushes forward and pummels the foe with multiple attacks. Unlike in the SF Alpha/Zero games Charlie must connect with the dash first; he will not perform the autocombo outright, making the move more sure-to-connect.

Tag Partner[]

Theme Song[]

Gallery[]

Trivia[]

  • In X-Men vs. Street Fighter, in one stage, Blanka can be seen in the background. But when the player has Charlie as their chosen fighter on that stage, Blanka is replaced by Beast. The reason of why Charlie and Blanka don't appear in the same stage at the same time, is because both the Street Fighter live action movie and the American 1995 cartoon showed that both Blanka and Charlie were the same person (however, this fact is non-canon).
  • Prior to Street Fighter V, his first name, "Charlie" was used Western version as his default name. Despite his last name "Nash" is used globally as his default name in Street Fighter V, almost every characters such as Guile still call him "Charlie" in certain battle and story dialogues of the said sixth Street Fighter game.
  • As of SFV, Charlie shares a similar condition of being a Frankenstein undead as a fellow veteran soldier from Marvel universe, Punisher.

Also See[]

Charlie Nash's moves in Marvel vs. Capcom 2: New Age of Heroes

External links[]

Advertisement