"No-one's dying on my watch."
—Chris's pre-match quote

Chris' moveset consists of using a variety of weapons, including, but not limited to: Magnums, Flamethrowers, Shotguns, and Rocket Launchers, making him a very versatile keep-away character. His close-combat lacks range, but is compensated by power. He also can special cancel many of his moves.

With his heavy arsenal of firearms and explosives, Chris plays well as a keep-away character. His dependable sub-machine gun can keep characters at a distance, while the shotgun stuns the opponent in addition to inflicting damage, leaving them vulnerable to combos. In particular, it is easy to perform the Grenade Launcher Hyper Combo off of his sub-machine gun attack. Chris' mines can serve as traps to catch brash rushdown characters off guard, as can his incendiary grenades. One main weakness of Chris is his lack of anti-air attacks. He has a hard time defending against opponents who focus on overhead aerial assault, so characters with anti-air assists are highly recommended.


Assist Attacks

Name Type Angle Cross-Over
α Combination Punch Direct Front Sweep Combo
β Gun Fire Shot Front Grenade Launcher
γ Grenade Toss Shot Tilt Down Grenade Launcher

Command Normals

Move Name Input
Low Shot AS Right+Attack medium
Air Low Shot Arcade Modifier AirArcade-Stick-Down+Attack h
Stun Rod AS Right+Attack h
Flamethrower Left+Attack h

Special Attacks

Move Name Input
Gun Fire AS QCF+Attack button
Combination Punch AS QCB+Attack button
>Body Blow Attack light during Combination Punch L
>>Heavy Blow Attack medium during Body Blow
>>>Payoff Attack hard during Heavy Blow
>Magnum Combo Attack hard during Combination Punch M
Grenade Toss AS S+Attack button
Prone Position Arcade-Stick-DownArcade-Stick-Down+Attack h
>Prone Shot Attack h during Prone Position

Hyper Combos

Move Name Input
Grenade Launcher AS QCF+Attack button 2x
Sweep Combo AS S+Attack button 2x
Satellite Laser (Level 3) AS QCB+Attack button 2x+Attack (can be aimed & directed)


X-Factor Boost Damage Speed
Level 1 140% 100%
Level 2 165% 105%
Level 3 190% 110%

Changes in Ultimate Marvel vs. Capcom 3

  • Can act immediately after a dash.
  • Increased float of cr.H.
  • Decreased startup of j.S and increased active frames.
  • Normal gun moves, Low Shot, cr.H, Air Low Shot can be empty canceled.
  • Minimum damage scaling on special attacks has been increased.
  • Increased active frames of Shot Gun.
  • Decreased damage of Shot Gun.
  • Decreased untechable time of first hit of Combination Punch H.
  • Decreased gap of Prone Shot.
  • Machinegun portion of Sweep Combo can OTG.

Theme Song

Marvel VS Capcom 3 - Chris Redfield Theme

Marvel VS Capcom 3 - Chris Redfield Theme

Chris' theme song is a remix of Majini V.


Chris Redfield reveal trailer for Marvel vs

Chris Redfield reveal trailer for Marvel vs. Capcom 3


  • Gimme a sitrep! (intro)
  • Let's get this mission started. (intro)
  • No one's dying on my watch. (intro)
  • I'll be damned before I lose another partner. (match win)
  • Mission accomplished. All right, let's roll out. (match win)
  • What's the point of all this fighting? (match win)
  • Compared to fighting zombies and B.O.W.s, this was like a vacation.
  • Good work, team! Let's head on home.
  • I'll root out bioterrorists wherever they may hide!
  • I'm not going to lose any more teammates. I will protect them.
  • The BSAA was formed so that scum like you would never threaten the innocent!
  • You know why you guys lost? It's because you lack the teamwork that we have.

Special Quotes

UMVC3 Chris Redfield Quotes (W Eng & Jap Voices)

UMVC3 Chris Redfield Quotes (W Eng & Jap Voices)


Spoiler Alert
Chris' ending starts with Daredevil, in his Matt Murdock alter-ego, prosecuting Wesker for the Raccoon City Incident of 1998. Before Wesker can set himself free, Chris jumps in to stop him.


Matt Murdock: ...and furthermore, I will present incontrovertible evidence of the defendant's involvement with the Raccoon City Incident of 1998.

Albert Wesker: Ah, yes. The Umbrella Mansion. I got quite carried away with that little... experiment.

Bailiff: Shut your mouth, or I'll shut it for you! You're going away for a long, long time. You're done, you hear me?

Albert Wesker: Oh, on the contrary, I'm just about to get started.

Bailiff: ...!? Gaya!


Chris Redfield: No, it really is the end of the line. Those restraints are made to hold you tight, and I'm here to keep you in line. Try anything funny and you'll find yourself pinned to the floor.

Albert Wesker: Hmph. Still a boy scout, Chris... And still a thorn in my side...

Chris Redfield: Sorry for the disturbance, Your Honor. Mr. Murdock, please continue with your deposition.


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