Devil Trigger |
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Devil Trigger |
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User |
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Meter Cost |
One |
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Damage |
N/A |
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Execution |
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Properties |
Mode |
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Now... I'm motivated!
Vergil activating Devil Trigger
"Ahhhhhhhhh!"
—Dante activating Devil Trigger
Devil Trigger is a special technique from Devil May Cry that possessed by demons and half-demons, which allows them to release their full power. In Marvel vs. Capcom, the Devil Trigger is a Hyper mode used by both Dante & Vergil.
Dante's Devil Trigger
The Devil Trigger lasts for 10 seconds. While transformed, Dante's strength increases by 15% and he regains red health. If you tag out Dante while he's in Devil Trigger, it stops the timer for his Devil Trigger, and his assist attacks keep the 15% power boost. The time restarts when Dante is tagged back in.
Dante also gains 3 new special attacks while in Devil Trigger.
Move Name |
Input |
Description
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---|---|---|
Air Raid |
Flying effect
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Thunder Bolt |
Lightning beam fired downward at a 45 degree angle
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Vortex |
Forward dashing attack
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Vergil's Devil Trigger
While transformed, Vergil gains a strength boost, speed boost, and gradually regains red health. His attacks and assists also become enhanced, and he is able to perform either an air dash or a double jump. Unlike Dante, Vergil gets no additional special moves while in Devil Trigger, but is able to use his Level 3 hyper combo Dark Angel, but using it ends his Devil Trigger early.
Also See
Dante's moves in Marvel vs Capcom 3: Fate of Two Worlds
Dante's moves in Ultimate Marvel vs. Capcom 3