Urraagghh!!
Marvel vs. Capcom 3
Devil Trigger!!
Dante’s actual move callout, unused and remained not updated in official patches of Ultimate Marvel vs. Capcom 3
Rraaagh!!/Power unleash!!
Marvel vs. Capcom: Infinite
Devil Trigger is one of Dante's Hyper Combos. It is a special technique from Devil May Cry that is possessed by demons and half-demons, which allows them to release their full power.
The Devil Trigger lasts for 10 seconds, but its countdown will freeze if tagged out.
In MvC:I, his Devil Trigger form can now fully speak like his human form instead of only grunts.
Dante also gains 3 new special attacks while in Devil Trigger:
Move Name | Input |
---|---|
Thunderbolt | + |
Air Raid | + |
Vortex | + |
Frame Data[]
Move | Startup | Active | Recovery | Hit | Block |
---|---|---|---|---|---|
Devil Trigger | |||||
Air Raid | |||||
Devil Trigger | |||||
Devil Trigger |
Strategy[]
- Beware, this Hyper Combo will disable meter building while active.
- Some moves become spammable due to increased speed and mobility, improving his zoning game.
- While transformed, Dante's strength increases by 15% and he regains red health.
- If you tag out Dante while he's in Devil Trigger, it stops the timer for his Devil Trigger, and his assist attacks keep the 15% power boost.
Trivia[]
- If used in MvC:I while in his Nephilim skin, his animation and looks will be different to match that of his counterpart in DmC: Devil May Cry.