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Doctor_Doom_reveal_trailer_for_Marvel_vs._Capcom_3

Doctor Doom reveal trailer for Marvel vs. Capcom 3

Marvel vs. Capcom 3: Fate of Two Worlds - Doctor Doom character reveal trailer

If only it were Richards that lie before me, instead of you...

Victory quote.

With a wide variety of projectiles, Doctor Doom is a very defense-oriented character. His gameplay consists of constant poking with projectiles, putting his opponents off balance so he can attack them in close range. He's a great assist character, as all of his assists can be easily chained with other characters' attacks and projectiles.

Special Attacks[]

  • Hidden Missile - Fires multiple missiles at the sky from behind and eventually lands towards the opponent.
  • Plasma Beam - Fires a fast moving beam straight across from his hands. When used in the air it travels at a downward angle.
  • Photon Shot - Doom fires small energy shots out of his fingers that fan out, covering most of the screen. He can do this in the air as well, firing downward.
  • Molecular Shield - Rocks begin to swirl around Doom. Then proceeds to throw them at the opponent.
  • Foot Dive - Doom divekicks with both of his feet.

Assists in MvC2[]

Set Type Assist Counter Cross-Over
α Variety Photon Shot Photon Shot Photon Array
β Anti-Air Molecular Shield Molecular Shield Sphere Flame
γ Projectile Plasma Beam Plasma Beam Electric Cage

Assists in MvC3/UMvC3[]

Set Name Type Angle Cross-Over
α Plasma Beam Shot Front Photon Array
β Hidden Missile Shot Upward Photon Array
γ Molecular Shield Shot Front Sphere Flame

Hyper Combos[]

  • Photon Array (Level 1) - A hyper version of Photon Shot. Can also be used in the air.
  • Sphere Flame (Level 1) - An anti-air energy ball which, if it doesn't connect, rains down in several more smaller energy balls.
  • Doom's Time (Level 3) - He encases the opponent in a cylinder and watches from his throne as the foe gets electrocuted several times inside. He slams his hand down and gives the final shock.

X-Factor[]

X-Factor Boosts Damage Speed
Level 1 130% 110%
Level 2 150% 120%
Level 3 170% 130%

Changes in Ultimate Marvel vs. Capcom 3[]

  • j.H. startup reduced, hit box enlarged.
  • j.S. causes untechable knockdown.
  • Total frames for j.Photon Shot have been reduced.
  • Number of hits in Photon Array (ground and air ver.) can be increased through rapid button presses.
  • Number of hits in Doom's Time can be increased through rapid button presses.

Tactics[]

  • Doom was top tier during the game's early sample builds. No longer top tier, Doom still has tools that are very useful.
  • Doom's main strategies are zoning and keep-away, but can also excel in rushdown and dangerous combos, especially in the corner.
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