Gambit is gifted with the ability to charge inanimate objects with explosive kinetic energy. He is most often seen charging ordinary playing cards with said energy. Originally, Gambit needed to maintain physical contact with the object. However after surgery performed by Mister Sinister, he can charge anything simply by looking at it and concentrating, including living tissue.
Gambit’s reflexes and agility are greatly enhanced beyond a normal human’s, and he is able to use static energy to shield his mind from telepaths, even those as powerful as Professor Xavier and Emma Frost. Gambit is also able to exert a sort of hypnotic control over any living being by manipulating the static charges in their minds. He can force them to agree to with anything he says or does. However, more powerful minds have been able to resist Gambit’s charm.
Aside from his mutant powers, Gambit is also a master martial artist, being very adept in Savate, Bojutsu and Street Fighting. His extreme skills in Bojutsu makes him dangerously skilled in the use of his Bo staff. Gambit is also an expert marksman. He is extremely skilled in throwing small objects like cards, bolas, knives and balls with great accuracy.
Gambit comforts Rogue when her thoughts are filled with her not being human. He tells her that she is perfect just the way she is.
Special Attacks Edit
- Kinetic Card: An instant-hit projectile. Gambit winds up and then tosses out several cards. The punch button pressed very slightly changes the wind up time, with Hard Punch taking a bit longer, but both versions do the same damage.When done in the air this flies at a diagonally down-towards angle.
- Trick Card: Gambit's anti-air attack, he throws his card upward to hit incoming opponents.
- Cajun Slash: There are three versions of this move. Light Punch takes a quick one-hit swipe at your opponent.Hard Punch does three consecutive blows, which also does more damage than Light Punch, but there's a good amount of start up time, which keeps it from being highly useful in combos. Doing the motion and pressing Light Kick and Hard Punch at the same time(Medium Punch back in X-Men vs. Street Fighter and Marvel vs. Capcom: Clash of Super Heroes) does a three-hit running swipe, which has about the same start up time as the Light Punch version, but does slightly less damage than the Hard Punch Cajun Slash.
- Cajun Strike: Much like his Cajun Escape, except Gambit automatically attacks with a Dive Kick and you cannot maneuver him in the air, besides doing an additional opposite wall hop. Besides that, everything that works with his other wall dive works here.The Hard Kick version makes his Dive Kick him travel forward further, and Light Kick has a steeper angle.
- Cajun Escape: Doing this motion will make Gambit hop off the wall on his back side, pressing in the opposite direction of a wall when you're close to it while airborne will cause him to quickly hop over to the other side, which can help keep your opponent guessing which angle you'll end up coming in from.Also, instead of pressing Up or Up-Back to execute this, if you use Up-Towards Gambit will initially hop off the wall that's facing his front side. Pressing a Punch button after you do a wall dive will make Gambit strike with his staff. He attacks directly under him, and the move is very fast and doesn't have much range, so you have to be pretty accurate with it to consistently land the attack.
|α||Projectile||Kinetic Card||Kinetic Card||Royal Flush|
|β||Expansion||Cajun Slash||Cajun Slash||Royal Flush|
|γ||Launcher||Crouching HP||Crouching HP||Royal Flush|
Hyper Combos Edit
- Royal Flush: Gambit throws his pole into the air, then rapidly throws 3/4 a deck of cards one by one at the opponent. The pole that he tosses upward is also effective. It can catch a flying opponent and land straight down where Gambit tosses his barrage of kinetic cards. Although it takes less hits, it does the same damage of when the opponent is on the ground.
- Cajun Explosion: A new Hyper Combo in Marvel vs. Capcom, Gambit jumps to either side of the screen (depending on the direction you enter) then fires 5 pillars of kinetic energy. Similar to that of Magneto's Magnetic Shockwave but in a 45 degree angle.
Tag Partner Edit
X-Men Vs. Street Fighter
- Ken Masters