Thrusting his palms forward, Ken releases a blue ki projectile (that closely resembles a fireball) towards his opponent. However, due to Ken's specialty residing more towards the Shoryuken, his Hadoken tends to be the least effective in comparison, especially since in the Marvel crossovers, Ken's flies only a small distance forward before dissipating.

Marvel vs. Capcom 2 Input

Arcade Stick QCF+Punch

Zanku HadokenEdit

Zankuu Hadouken (斬空波動拳, lit. Slashing Air Surge Fist) is an aerial version of a regular Hadoken that Akuma and Ken can use. The technique and essential purpose is similar to that of a regular Hadoken, to the point of the button input, only airborne, and angled down. The Zankuu is great for stopping close up foe's chances of countering Akuma and Ken while in the air, or assaulting ground foes. The angle is usually about 45° downwards, and the speed at which the fireballs fall depends on the strength of the punch button pressed, the weakest going slower, while the stronger falling faster.


Marvel vs. Capcom 2 Input

Arcade Modifier AirArcade Stick QCF+Punch

Shinku HadokenEdit

Ken is also capable of performing this move, but only in X-Men vs Street Fighter and Marvel Super Heroes vs Street Fighter, only if he is partnered with Ryu and if they execute a Crossover Combination Hyper. They will perform a Double Shinku Hadoken which does more hits and more damage.