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InfinityGems

The Infinity Stones as shown in Marvel vs. Capcom: Infinite.

The Infinity Stones, also known as the Infinity Gems and the Infinite Six, are a set of artifacts from Marvel Comics. It is comprised of six stones - Power Stone, Time Stone, Reality Stone, Space Stone, Mind Stone and Soul Stone - each holding immense power and a certain degree of sentience.

They appear in both Marvel Super Heroes and Marvel vs. Capcom: Infinite as a gameplay feature, being able to be equipped by characters to grant them special powers or stat boosts.

Story[]

Marvel Super Heroes[]

Thanos seeks to gather all Infinity Gems in order to eliminate half the life on the universe. During the final boss battle against Thanos, he steals all gems from the player and adds them into his Infinity Gauntlet. Thanos has six Super Combos, one for each of the gems, and his AI is programmed to only use a Super Combo corresponding to the gem he has equipped at the time. If hit with enough strength Thanos can actually drop the gem and the player can recover it, although even Thanos' basic attacks can force the player to drop the gems too.

After defeating Thanos with a good character, the gems are used to restore the petrified heroes seen in the background of Thanos' stages. Due to Magneto's good intentions (despite being a villain character), this also happens if you defeat Thanos with him, too. The colors of the Infinity Stones in this game were magenta for Power, red for Time, orange for Reality, purple for Space, blue for Mind, and green for Soul - each matching their appearances in the comics.

Marvel vs. Capcom: Infinite[]

Through the use of the Reality and Space Stones, the villains Ultron and Sigma fused themselves into Ultron Sigma, and proceeded to merge the two realities in an event known as the "Convergence". Seemingly unstoppable in their ambition to rule the newly-created universe, the heroes reluctantly seek the help of Thanos in order to locate the remaining four Stones in hopes they can tip the balance on their favor. Each Stone ended up in possession of different characters following the Convergence:

  • The Reality and Space Stones were in Sigma and Ultron's hands before the Convergence. Once merged, they now rest in Ultron Sigma's forehead and chest, respectively.
  • The Time Stone was in the possession of Black Panther, and was used to create a time barrier that protected Valkanda from Ultron Sigma's attempts at corrupting it.
  • The Power Stone was in the possession of Grandmaster Meio, used to provide power to the massive space station he rules over, Knowmoon.
  • The Mind Stone was in the possession of M.O.D.O.K., who used it to control and power up Nemesis and his Symbiote B.O.W. Soldier experiments.
  • The Soul Stone was in the possession of Jedah, using it to feed the Giant Symbiote with souls in order to create a powerful enough creature to challenge Ultron Sigma's rule.

The colors of the Infinity Stones changed to match their appearance in the Marvel Cinematic Universe - purple for Power, green for Time, red for Reality, blue for Space, yellow for Mind, and orange for Soul.

Gameplay[]

Marvel Super Heroes[]

In the game's Arcade Mode, the player character starts with a random gem already in their possession, the other gems are assigned randomly to the 1st, 2nd, 3rd and 5th enemies, and the Mind Gem is always in the hands of final boss Thanos. After defeating an enemy, the gem then becomes available for use in all subsequent matches.

The Infinity Gems can appear randomly during a match, scattered around the stage. They can be picked by either player by simply walking over them, and characters can drop the ones in their possession if struck by a Special Move or Hyper Combo. A player can have more than one gem in their possession during a match, and can cycle through them by pressing Start. The gems activate by pressing Quarter circle back30px+Any punch30pxAny punch30px, each providing different benefits for a short period of time. All characters are bestowed with unique "Gem Abilities" when activating certain gems as well.

Gems can also be disabled if both players hold the Start button (Select in console ports) before a match begins, with the game displaying the text "Disable Gems" if done correctly.

Gem Ability Gem Ability
Power
Power Gem
Increase damage dealt by moves. Mimic (Spider-Man)
Strength Increase (Captain America)
Berserker Charge (Wolverine)
Ninjitsu (Psylocke).
Time
Time Gem
Increase movement speed. Speed Up (Hulk)
Medusa (Shuma-Gorath)
Reality
Reality Gem
Each button press creates projectile attacks. Invisibility (Blackheart)
Space
Space Gem
Grants Super Armor. Forcefield (Magneto)
Super Armor absorbs all damage (Juggernaut)
Mind
Mind Gem
Constantly refills the Super Combo Gauge. None.
Soul
Soul Gem
Constantly refills the Health Gauge. Electric Shock in all attacks (Iron Man)

Marvel vs. Capcom: Infinite[]

The player can select any of the six Infinity Stones in the character select screen after picking a team, each providing two unique specific abilities during battle. The first is called an Infinity Surge, and consists of a small attack or ability similar to a Special Move which can be used without restrictions during a match. The second is called Infinity Storm, and is a more powerful ability that lasts for a specific amount of time.

Both abilities are tied to a special meter on the lower side of the screen known as the Infinity meter. This meter only fills up while taking damage or through use of the Infinity Surge, and is split in two bars. Once at least 50% full the player can then activate the Infinity Storm, which slowly drains the Infinity meter until it runs out. A player also gains half of the Infinity meter the first time it loses one of their characters, and the storm also allows the player to cancel it in exchange of using a Level 3 Hyper Combo without wasting Hyper Gauge.

Stone Surge Storm
PowerStone
Power Stone
Grants a powerful attack with increased pushback force. Raises attack power and all attacks have increased pushback force.
TimeStone
Time Stone
Moves a set distance forward or backwards in the form of an instant dash that goes through enemies and attacks. Increase movement speed and enables quick comboing into other attacks.
RealityStone
Reality Stone
Launches a slow, homing energy burst with each use. Each attack button generates different elemental projectiles across the screen.
SpaceStone
Space Stone
Allows user to push enemies forward or backwards. Seals the enemy in a large, square force cage, restricting their movement and allowing for corner combos.
MindStone
Mind Stone
Provides a special throw attack which instantly stuns opponent if hit. Constantly refills Hyper Combo Gauge.
SoulStone
Soul Stone
Grants a far-reaching energy attack which absorbs health off the enemy upon hit. Allows the player's two characters to fight at the same time, and if one of them is fainted it is resurrected with 10% of its Health back.

Trivia[]

  • The Infinity Gems first appeared in a Capcom game in 1996's Marvel Super Heroes in War of the Gems, a platform video game adapting the same comic book event Marvel Super Heroes did, and featuring most of the same characters as well.

External links[]

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