This article is a list of all the Capcom character move lists in Marvel vs. Capcom 2: New Age of Heroes. The moves are based on the English controls of the home console version.

Akuma[edit | edit source]

MVC2 Gouki.jpg

Move Name Input
Gohadoken Quarter circle forward30px + Any punch30px
Zanku Hadoken Can only be used in air30pxQuarter circle forward30px + Any punch30px
Goshoryuken Dragon punch; forward down down-forward30px + Any punch30px
Tatsumaki Zankukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Tenma Kujinkyaku Can only be used in air30pxQuarter circle forward30px + Any kick30px
Ashura Senku Reverse dragon punch; back down down-back30px or Dragon punch; forward down down-forward30px + Any kick30pxAny kick30px or Any punch30pxAny punch30px
Messatsu Gohado Quarter circle back30px + Any kick30pxAny kick30px
Tenma Gozanku Can only be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Messatsu Goshoryu Quarter circle forward30px + Any punch30pxAny punch30px
Messatsu Gorasen Quarter circle forward30px + Any kick30pxAny kick30px

Shun Goku Satsu (Level 3)

Light punch30pxLight punch30pxForward30pxLight kick30pxHeavy punch30px

Amingo[edit | edit source]

MVC2 Amingo.jpg

Move Name Input
Kaze No Sakebi Can be used in air30pxQuarter circle forward30px + Any punch30px
Midori No Kanki Quarter circle back30px + Any punch30px
Daichi no Kodomo Quarter circle forward30px + Any kick30px
Daichi no Kodomo (Grab) Quarter circle back30px + Any kick30px
Taiyou no Megumi Quarter circle forward30px + Any kick30pxAny kick30px
Shokubutsu no Okite Quarter circle back30px + Any punch30pxAny punch30px

Anakaris[edit | edit source]

MVC2 Anakaris.jpg

Move Name Input
Coffin Fall Can be used in air30pxDown30pxDown30px + Any punch30px or Any kick30px
Cobra Blow Can be used in air30pxBack30pxForward30px + Any punch30px
Mummy Drop Can be used in air30pxQuarter circle forward30px + Any punch30px
Royal Curse Can only be used in air30pxQuarter circle forward30px + Any kick30px
Pharaoh Cobra Blow Can be used in air30pxBack30pxForward30px + Any punch30pxAny punch30px, then Any punch30px / Any kick30px
Coffin Fall Can be used in air30pxDown30pxDown30px + Any punch30pxAny punch30px
Pharaoh Magic Can be used in air30pxHeavy kick30pxLight punch30pxDown30pxLight kick30pxHeavy punch30px
Pharaoh Illusion Light punch30pxForward30pxLight kick30px

B.B. Hood[edit | edit source]

MVC2 B.B.Hood.jpg

Move Name Input
Smile & Missile Hold back30pxForward30px + Any punch30px / Any kick30px
Happy & Missile Hold down30pxUp30px + Any punch30px
Shy Strike Quarter circle back30px + Any punch30px
Cheer & Fire Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px / Any kick30px
Cool Hunting Quarter circle forward30px + Any punch30pxAny punch30px
Beautiful Memory Half circle forward30px + Any kick30pxAny kick30px
Hyper Apple For You Half circle back30px + Any kick30pxAny kick30px

Cammy[edit | edit source]

MVC2 Cammy.jpg

Move Name Input
Cannon Drill Can be used in air30pxQuarter circle forward30px + Any kick30px
Cannon Spike Dragon punch; forward down down-forward30px + Any kick30px
Axle Spin Knuckle Quarter circle forward30px + Any punch30px
Air Canon Spike Can only be used in air30pxQuarter circle back30px + Any kick30px
Cannon Revenge Half circle back30px + Light punch30px / Heavy punch30px
Hooligan Combo Quarter circle back30px + Any kick30px, then Any punch30px or Any kick30px
Killer Bee Assault Can be used in air30pxQuarter circle back30px + Any punch30pxAny punch30px
Spin Drive Smasher Quarter circle forward30px + Any kick30pxAny kick30px
Reverse Shaft Breaker Quarter circle back30px + Any kick30pxAny kick30px

Captain Commando[edit | edit source]

MVC2 Captain Commando.jpg

Move Name Input
Captain Fire Can be used in air30pxQuarter circle forward30px + Any punch30px
Captain Corridor Quarter circle back30px + Any punch30px
Captain Kick Quarter circle back30px + Any kick30px
Commando Strike - Ginzu the Ninja Quarter circle forward30px + Light kick30px
Commando Strike - Mack the Knife Quarter circle forward30px + Heavy kick30px
Commando Strike - Baby Head Quarter circle forward30px + Light kick30px + Heavy punch30px
Captain Sword Quarter circle forward30px + Any punch30pxAny punch30px
Captain Storm Quarter circle forward30px + Any kick30pxAny kick30px

Charlie[edit | edit source]

MVC2 Nash.jpg

Move Name Input
Sonic Boom Hold back30pxForward30px + Any punch30px
Flash Kick Hold down30pxUp30px + Any kick30px
Moonsault Slash Can only be used in air30pxUp to forward30px + Any kick30px
Sonic Break Quarter circle forward30px + Any punch30pxAny punch30px
Flash Kick Justice Quarter circle back30px + Any kick30pxAny kick30px
Crossfire Blitz Quarter circle forward30px + Any kick30pxAny kick30px

Chun-Li[edit | edit source]

MVC2 Chun-Li.jpg

Move Name Input
Kikoken Half circle forward30px + Any punch30px
Hyakuretsukyaku Can be used in air30pxMashable30pxAny kick30px
Sen'en Shuu Half circle back30px + Any kick30px
Tenshokyaku Dragon punch; forward down down-forward30px + Any kick30px
Kikosho Quarter circle forward30px + Any punch30pxAny punch30px
Senretsukyaku Quarter circle forward30px + Any kick30pxAny kick30px
Hazan Tenshokyaku Dragon punch; forward down down-forward30px + Any kick30pxAny kick30px

Dan[edit | edit source]

MVC2 Dan.jpg

Move Name Input
Gadou-Ken Quarter circle forward30px + Any punch30px
Koryu-Ken Dragon punch; forward down down-forward30px + Any punch30px
Kankuu-Kyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Premium Signature Quarter circle forward30px + Any kick30px
Shinku Gadou-Ken Quarter circle forward30px + Any punch30pxAny punch30px
Koryu-Rekka Quarter circle forward30px + Any kick30pxAny kick30px
Hissho-Buraiken Quarter circle back30px + Any kick30pxAny kick30px
Chouhatsu-Densetsu Quarter circle forward30pxQuarter circle forward30px+Taunt
Otoko Michi (Level 3) Heavy punch30pxLight kick30pxBack30pxLight punch30pxLight punch30px

Dhalsim[edit | edit source]

MVC2 Dhalsim.jpg

Move Name Input
Yoga Fire Can be used in air30pxQuarter circle forward30px + Any punch30px
Yoga Flame Half circle back30px + Any punch30px
Yoga Blast Half circle back30px + Any kick30px
Yoga Smash Half circle back30px+ Heavy punch30px close
Yoga Teleport Can be used in air30pxReverse dragon punch; back down down-back30px or Dragon punch; forward down down-forward30px + Any kick30pxAny kick30px or Any punch30pxAny punch30px
Yoga Floating Can be used in air30pxQuarter circle back30px + Any kick30pxAny kick30px, repeat to cancel
Yoga Inferno Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px, Down30px or Up30px to control flame
Yoga Strike Quarter circle forward30px + Any kick30pxAny kick30px

Felicia[edit | edit source]

MVC2 Felicia.jpg

Move Name Input
Rolling Buckler Quarter circle forward30px + Any punch30px, then Any kick30px / Light punch30px / Heavy punch30px
Cat Spike Dragon punch; forward down down-forward30px + Any punch30px
Delta Kick Can be used in air30pxDragon punch; forward down down-forward30px + Any kick30px
Sand Splash Quarter circle forward30px + Any kick30px
Hell Cat Half circle back30px + Any kick30px close
Dancing Flash Quarter circle forward30px + Any punch30pxAny punch30px
Super Sand Splash Quarter circle forward30px + Any kick30pxAny kick30px
Please Help Me! Quarter circle back30px + Any kick30pxAny kick30px

Guile[edit | edit source]

MVC2 Guile.jpg

Move Name Input
Sonic Boom Hold back30pxForward30px + Any punch30px
Flash Kick Can be used in air30pxHold down30pxUp30px + Any kick30px
Sonic Hurricane Quarter circle forward30px + Any punch30pxAny punch30px
Flash Explosion Quarter circle back30px + Any kick30pxAny kick30px
Crossfire Assault Can only be used in air30pxQuarter circle forward30px + Any kick30pxAny kick30px

Hayato[edit | edit source]

MVC2 Hayato.jpg

Move Name Input
Shiden Quarter circle forward30px + Any punch30px
Guren Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px
Byakkohou Back30pxForward30px + Any punch30pxAny punch30px close
Plasma Combo LP1 Back30px + Light punch30px + Light punch30px + Light punch30px + Light punch30px
Plasma Combo LP2 Back30px + Light punch30px + Light punch30px + Light punch30px + Heavy kick30px + Light punch30px + Light punch30px
Plasma Combo LP3 Back30px + Light punch30px + Light punch30px + Heavy punch30px + Heavy kick30px + Light punch30px + Light punch30px
Plasma Combo HP1 Back30px + Heavy punch30px + Light punch30px + Heavy punch30px + Heavy punch30px + Heavy punch30px
Plasma Combo HP2 Back30px + Heavy punch30px + Light punch30px + Heavy punch30px + Heavy kick30px + Heavy punch30px
Rasetsuzan Quarter circle forward30px + Any punch30pxAny punch30px
Engetsu Quarter circle forward30px + Any kick30pxAny kick30px
Plasma Field Can be used in air30pxQuarter circle back30px + Any kick30pxAny kick30px
Black Hayato ( 3 Hyper Bars) Light punch30pxHeavy punch30pxBack30pxLight kick30pxHeavy kick30px

Jill[edit | edit source]

MVC2 Jill.jpg

Move Name Input
Charging S.T.A.R.S. Can be used in air30pxQuarter circle forward30px + Any punch30px, chargable
Grenade Launcher Dragon punch; forward down down-forward30px + Any punch30px, hold to delay
Return Fire Half circle back30px + Any punch30px, Mashable30pxAny punch30px
Zombie Escape Quarter circle back30px + Any kick30px
Cerberus Escape Quarter circle forward30px + Light kick30px
Crow Escape Quarter circle forward30px + Heavy kick30px
Hyper Charging S.T.A.R.S. Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Rocket Launcher Quarter circle forward30px + Any kick30pxAny kick30px
Tyrant Escape Quarter circle back30px + Any kick30pxAny kick30px, then Quarter circle forward30px + Any kick30px

Jin[edit | edit source]

MVC2 Jin.jpg

Move Name Input
Saotome Typhoon Hold back30pxForward30px + Any punch30px
Saotome Dynamite Hold down30pxUp30px + Any punch30px
Saotome Crush Half circle back30px + Any kick30px
Saotome Cyclone Quarter circle forward30px + Any kick30pxAny kick30px
Blodia Punch Quarter circle forward30px + Any punch30pxAny punch30px
Blodia Vulcan Quarter circle back30px + Any punch30pxAny punch30px
Saotome Shine Must be sole survivor and 30% health left

Ken[edit | edit source]

MVC2 Ken.jpg

Move Name Input
Hadoken Can be used in air30pxQuarter circle forward30px + Any punch30px
Shoryuken Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px
Tatsumaki Senpukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Forward Roll Quarter circle back30px + Any punch30px
Shoryu Reppa Quarter circle forward30px + Any punch30pxAny punch30px
Shippu Jinraikyaku Quarter circle back30px + Any kick30pxAny kick30px
Shinryuken Quarter circle forward30px + Any kick30pxAny kick30px

M. Bison[edit | edit source]

MVC2 Vega.jpg

Move Name Input
Psycho Shot Half circle forward30px + Any punch30px
Psycho Field Half circle back30px + Any punch30px
Scissors Kick Can be used in air30pxHalf circle forward30px+ Any kick30px
Head Stomp Can be used in air30pxHold down30pxUp30px + Any kick30px, then Any punch30px
Skull Diver Can be used in air30pxHold down30pxUp30px + Any punch30px, then Any punch30px
Warp Can be used in air30pxDragon punch; forward down down-forward30px + Light punch30px / Heavy punch30px / Light kick30px / Heavy kick30px
Flying Can be used in air30pxQuarter circle back30px + Any kick30pxAny kick30px, repeat to cancel
Psycho Crusher Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Knee Press Nightmare Quarter circle forward30px + Any kick30pxAny kick30px
Psycho Explosion Half circle back30px + Any punch30pxAny punch30px

Mega Man[edit | edit source]

MVC2 Megaman.jpg

Move Name Input
Mega Buster Can be used in air30pxHeavy punch30px, Hold Heavy punch30px and release
Mega Upper Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px
Item Use Quarter circle forward30px + Any punch30px
Item Change - Megaball Quarter circle forward30px + Any kick30px
Item Change - Tornado Hold Dragon punch; forward down down-forward30px + Any kick30px
Item Change - Leaf Shield Quarter circle back30px + Any kick30px
Hyper Megaman Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Rush Drill Quarter circle forward30px + Any kick30pxAny kick30px, then Any punch30px / Any kick30px for Speed Boost
Beat Plane Quarter circle back30px + Any kick30pxAny kick30px, then Any punch30px / Any kick30px to fire weapons

Morrigan[edit | edit source]

MVC2 Morrigan.jpg

Move Name Input
Soul Fist Can be used in air30pxQuarter circle forward30px + Any punch30px
Shadow Blade Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px
Vector Drain Half circle back30px + Any punch30px close
Shell Kick Can only be used in air30pxQuarter circle back30px + Any kick30px
Soul Eraser Quarter circle forward30px + Any punch30pxAny punch30px
Darkness Illusion Can be used in air30pxQuarter circle forward30px + Any kick30pxAny kick30px
Silhouette Blade Dragon punch; forward down down-forward30px + Any punch30pxAny punch30px

Roll[edit | edit source]

MVC2 Roll.jpg

Move Name Input
Roll Buster Can be used in air30pxQuarter circle forward30px + Any punch30px
Flower Bomb Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px
Item Use Quarter circle back30px + Any punch30px
Item Change - Megaball Quarter circle forward30px + Any kick30px
Item Change - Tornado Hold Dragon punch; forward down down-forward30px + Any kick30px
Item Change - Leaf Shield Quarter circle back30px + Any kick30px
Hyper Roll Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Rush Drill Quarter circle forward30px + Any kick30pxAny kick30px, then Any punch30px / Any kick30px for Speed Boost
Beat Plane Quarter circle back30px + Any kick30pxAny kick30px, then Any punch30px / Any kick30px to fire weapons

Ruby Heart[edit | edit source]

MVC2 Ruby Heart.jpg

Move Name Input
Schwarzaile Can be used in air30pxQuarter circle forward30px + Any punch30px, then Omni-directional30px + Any punch30px to redirect x2
Fantome Quarter circle back30px + Any kick30px
Sublimation Quarter circle forward30px + Any kick30px
Rafale Cannon Half circle back30px + Any punch30px
Flammeile Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px, then Omni-directional30px + Any punch30px to redirect x4
Pare-tonn're Quarter circle forward30px + Any kick30pxAny kick30px
Mille Fantomes Quarter circle back30px + Any kick30pxAny kick30px
Tour De Magie Heavy kick30pxLight punch30pxDown30pxLight kick30pxHeavy punch30px, then Light punch30px / Light kick30px to throw swords

Ryu[edit | edit source]

MVC2 Ryu.jpg

Move Name Input
Hadoken Can be used in air30pxQuarter circle forward30px + Any punch30px
Shoryuken Dragon punch; forward down down-forward30px + Any punch30px
Tatsumaki Senpukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Shinku Hadoken Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Shinku Tatsumaki Senpukyaku Quarter circle back30px + Any kick30pxAny kick30px
Shin Shoryuken (Level 3) Dragon punch; forward down down-forward30px + Any punch30pxAny punch30px

Sakura[edit | edit source]

MVC2 Sakura.jpg

Move Name Input
Hadoken Can be used in air30pxQuarter circle back30px + Any punch30px
Shouo'uken Can be used in air30pxQuarter circle forward30px + Any punch30px
Shunpukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Shinku Hadoken Quarter circle back30px + Any punch30pxAny punch30px
Midare Zakura Quarter circle forward30px + Any punch30pxAny punch30px
Haru Ichiban Quarter circle back30px + Any kick30pxAny kick30px
Dark Sakura (Level 3) Reverse dragon punch; back down down-back30px + Light kick30px

Dark Sakura[edit | edit source]

Move Name Input
Hadoken Can be used in air30pxQuarter circle forward30px + Any punch30px
Shouo'uken Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px
Shunpukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Ashura Senku Reverse dragon punch; back down down-back30px or Dragon punch; forward down down-forward30px + Any kick30pxAny kick30px or Any punch30pxAny punch30px
Shinku Hadoken Quarter circle forward30px + Any punch30pxAny punch30px
Midare Zakura Quarter circle forward30px + Any kick30pxAny kick30px
Haru Ichiban Quarter circle back30px + Any kick30pxAny kick30px
Shun Goku Satsu (Level 3) Light punch30pxLight punch30pxForward30pxLight kick30pxHeavy punch30px
Normal Sakura (Level 3) Reverse dragon punch; back down down-back30px

Servbot[edit | edit source]

MVC2 Servbot.jpg

Move Name Input
Servbot Fire Can be used in air30pxQuarter circle forward30px + Any punch30px (hold to charge)
Servbot Machine Quarter circle forward30px + Any kick30px
Supporting Attack Quarter circle back30px + Any punch30px / Any kick30px
Paper Airplane Quarter circle forward30px+Taunt, hold to keep flying, Down30px or Up30px to control
Lunch Rush Quarter circle forward30px + Any punch30pxAny punch30px
King Servbot Quarter circle forward30px + Any kick30pxAny kick30px, then Any punch30px / Any kick30px for Hammer Smash

SonSon[edit | edit source]

MVC2 Sonson.jpg

Move Name Input
Fuusetsu Zan Can be used in air30pxMashable30pxAny punch30px
Shienbu Can be used in air30pxQuarter circle forward30px + Any punch30px
Seiten Rengeki Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px
Kinginnokoro Half circle back30px + Any punch30px close
Hofuku Zenshin Half circle forward30px+ Any kick30px
Wall Walk Quarter circle back30px + Any kick30px, then Any kick30px to kick off, Any punch30px to cancel
Tenchi Tsukan Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
POW Quarter circle forward30px + Any kick30pxAny kick30px
Enou Quarter circle back30px + Any punch30pxAny punch30px, hold Any kick30px, Down30px or Up30px to control/ Light punch30px / Heavy punch30px

Strider Hiryu[edit | edit source]

MVC2 Strider Hiryu.jpg

Move Name Input
Ame no murakumo Quarter circle forward30px + Any punch30px
Excalibur Can only be used in air30pxQuarter circle forward30px + Any punch30px / Any kick30px
Gram Dragon punch; forward down down-forward30px + Any punch30px / Any kick30px
Vajra Quarter circle back30px + Any kick30px
Wall Attachment Quarter circle back30px + Any punch30px, then Any punch30px / Any kick30px / Up30px + Any kick30px / Back30px + Forward30px
Formation A (Tiger/Eagle) Quarter circle forward30px + Light kick30px / Heavy kick30px
Formation B Hold back30pxForward30px + Any punch30px, repeat to fire
Formation C Hold back30pxForward30px + Any kick30px
Warp Reverse dragon punch; back down down-back30px + Any punch30px / Any kick30px
Ouroboros Quarter circle forward30px + Any punch30pxAny punch30px, then Any punch30px / Any kick30px for additional attacks
Ragnarok Dragon punch; forward down down-forward30px + Any punch30pxAny punch30px
Legion Quarter circle forward30px + Any kick30pxAny kick30px

Tron Bonne[edit | edit source]

MVC2 T.Bonne.jpg

Move Name Input
Beacon Bomb Quarter circle forward30px + Any punch30px
Servbot Launcher Dragon punch; forward down down-forward30px + Any punch30px
Bonne Strike Can be used in air30pxQuarter circle forward30px + Any kick30px
Servbot Takeout Quarter circle forward30px + Any punch30pxAny punch30px
Servbot Surprise Quarter circle back30px + Any punch30pxAny punch30px

Zangief[edit | edit source]

MVC2 Zangief.jpg

Move Name Input
Spinning Piledriver Can be used in air30pxForward to 36030px + Any punch30px close
Double Lariat/Quick Double Lariat Can be used in air30pxBack30px / Forward30px + Any punch30pxAny punch30px / Any kick30pxAny kick30px,
Flying Powerbomb Half circle forward30px + Any kick30px
Atomic Suplex close Half circle forward30px + Any kick30px
Glowing Fist Dragon punch; forward down down-forward30px + Any punch30px
Aerial Russian Slam Dragon punch; forward down down-forward30px + Any kick30px
Final Atomic Buster Forward to 36030px + Any punch30pxAny punch30px
Ultra Final Atomic Buster (Level 3) Forward to 36030px + Any kick30pxAny kick30px
Super Lariat Assist 1 + Assist 2
Iron Body Reverse dragon punch; back down down-back30px + Light kick30px

Mech Zangief[edit | edit source]

Move Name Input
Spinning Piledriver Can be used in air30pxForward to 36030px + Any punch30px close
Double Lariat/Quick Double Lariat Can be used in air30pxBack30px / Forward30px + Any punch30pxAny punch30px / Any kick30pxAny kick30px,
Flying Powerbomb Half circle forward30px + Any kick30px
Atomic Suplex close Half circle forward30px + Any kick30px
Glowing Fist Dragon punch; forward down down-forward30px + Any punch30px
Aerial Russian Slam Dragon punch; forward down down-forward30px + Any kick30px
Vodka Fire Quarter circle forward30px + Any punch30px
Final Atomic Buster Forward to 36030px + Any punch30pxAny punch30px
Siberian Blizzard Forward to 36030px + Any kick30pxAny kick30px
Super Lariat Assist 1 + Assist 2
Normal Zangief Reverse dragon punch; back down down-back30px + Light kick30px

Also See[edit | edit source]

Marvel vs. Capcom 2: New Age of Heroes

List of Marvel moves in Marvel vs. Capcom 2: New Age of Heroes

List of Capcom moves in Marvel vs. Capcom 3: Fate of Two Worlds

List of moves in Marvel vs. Capcom: Clash of Super Heroes

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