This article is a list of all the Capcom characters move lists in Ultimate Marvel vs. Capcom 3. This page is based on the English controls of the home console version, and includes every characters' Command Normals, Special Attacks and Hyper Combos.

Akuma[edit | edit source]

Akuma-umvc3face.jpg
Special Moves Input
Gohadoken Quarter circle forward30px + Any attack30px
Zanku Hadoken Can only be used in air30pxQuarter circle forward30px + Any attack30px
Goshoryuken Dragon punch; forward down down-forward30px + Any attack30px
Tatsumaki Zankukyaku Can be used in air30pxQuarter circle back30px + Any attack30px
Hyakkishu Can be used in air30pxReverse dragon punch; back down down-back30px + Any attack30px (Varied follow-up)
Hyakkishu > Hyakki Gosho Light attack30px (from Hyakkishu)
Hyakkishu > Hyakki Gojin Medium attack30px (from Hyakkishu)
Hyakkishu > Hyakki Goho Heavy attack30px (from Hyakkishu)
Ashura Senku Reverse dragon punch; back down down-back30px or Dragon punch; forward down down-forward30px + Special attack30px
Hyper Combos Input
Messatsu-Gohado Agyo Quarter circle forward30px + Any attack30pxAny attack30px
Messatsu-Gohado Ungyo Quarter circle forward30px + Any attack30pxAny attack30px Hold Heavy attack30px
Tenma-Gozanku Agyo Can only be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px
Tenma-Gozanku Ungyo Can only be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px Hold Heavy attack30px
Messatsu-Goshoryu Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Shun Goku Satsu (Level 3) Light attack30pxLight attack30pxForward30pxMedium attack30pxHeavy attack30px
Command Normals Input
Zugaihasatsu Forward30px + Medium attack30px
Senpukyaku Forward30px + Heavy attack30px
Tenmakujinkyaku Can only be used in air30pxDown30px + Medium attack30px

Amaterasu[edit | edit source]

Amaterasu umvc3.jpg
Special Moves Input
Head Charge Can only be used in air30pxQuarter circle forward30px + Any attack30px
Power Slash Quarter circle back30px + Any attack30px
Weapon Change Can be used in air30pxDown30pxDown30px + Any attack30px (Weapons correspond to attack button)
Solar Flare Dragon punch; forward down down-forward30px + Any attack30px (in Solar Flare only)
Thunder Edge Quarter circle forward30px + Any attack30px (in Thunder Edge only)
Glaive Chop Can only be used in air30pxQuarter circle forward30px + Special attack30px (in Thunder Edge only)
Cold Star Quarter circle forward30px + Any attack30px (in Devout Beads only)
Hyper Combos Input
Okami Shuffle Can be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px
Veil of Mist Can be used in air30pxQuarter circle back30px + Any attack30pxAny attack30px
Divine Instruments (Level 3) Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Command Normals Input
Thunder Edge Stab Can only be used in air30pxDown-forward30px + Heavy attack30px (in Thunder Edge only)
Target Combos Input
Reflector Chain Combo Forward30px + Heavy attack30px (up to 5 times; in Solar Flare only)
Rosary Chain Combo Forward30px + Heavy attack30px (up to 5 times; in Devout Beads only)
Glaive Chain Combo Forward30px + Heavy attack30px (up to 4 times; in Thunder Edge only)

Arthur[edit | edit source]

Arthur.jpg
Special Moves Input
Dagger Toss Can be used in air30pxQuarter circle forward30px + Light attack30px (Light attack30px for three times additional projectiles)
Lance Toss Can be used in air30pxQuarter circle forward30px + Medium attack30px (Medium attack30px for twice additional projectiles)
Scatter Crossbow Can be used in air30pxQuarter circle forward30px + Heavy attack30px
Fire Bottle Toss Can be used in air30pxReverse dragon punch; back down down-back30px + Light attack30px
Ax Toss Can be used in air30pxReverse dragon punch; back down down-back30px + Medium attack30px
Scythe Toss Can be used in air30pxReverse dragon punch; back down down-back30px + Heavy attack30px
Shield Deflect Dragon punch; forward down down-forward30px + Light attack30px
Heavenly Slash Dragon punch; forward down down-forward30px + Medium attack30px
Hellbound Slash Dragon punch; forward down down-forward30px + Heavy attack30px
Hyper Combos Input
Goddess' Bracelet Quarter circle forward30px + Any attack30pxAny attack30px
Golden Armor Reverse dragon punch; back down down-back30px + Any attack30pxAny attack30px
For the Princess! (Level 3) Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Command Normals Input
Cross Sword Back30px + Heavy attack30px
Lance Charge Forward30px + Heavy attack30px

Chris[edit | edit source]

Chris.jpg
Special Moves Input
Combination Punch Quarter circle back30px + Any attack30px (Varied follow-up)
Combination Punch Light attack30px > Body Blow Light attack30px (from Combination Punch Light attack30px)
Body Blow > Heavy Blow Medium attack30px (from Body Blow)
Heavy Blow > Payoff Heavy attack30px (from Heavy Blow)
Combination Punch Medium attack30px > Magnum Combo Heavy attack30px (from Combination Punch Medium attack30px)
Grenade Toss Dragon punch; forward down down-forward30px + Any attack30px
Gun Fire Can be used in air30pxQuarter circle forward30px + Any attack30px
Prone Position Down30pxDown30px + Heavy attack30px (Can be followed up; Up30px to get up)
Prone Position > Prone Shot Heavy attack30px (from Prone Position)
Hyper Combos Input
Grenade Launcher Quarter circle forward30px + Any attack30pxAny attack30px
Sweep Combo Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Satellite Laser (Level 3) Quarter circle back30px + Any attack30pxAny attack30px + Any attack30px (can be aimed & directed with movement)
Command Normals Input
Low Shot Forward30px + Medium attack30px
Air Low Shot Can only be used in air30pxDown30px + Heavy attack30px
Stun Rod Forward30px + Heavy attack30px
Flamethrower Back30px + Heavy attack30px

Chun-Li[edit | edit source]

Chun-li.jpg
Special Moves Input
Kikoken Half circle forward30px + Any attack30px
Kikoken Heavy attack30px > Kikoanken Heavy attack30px (from Kikoken Heavy attack30px)
Spinning Bird Kick Can be used in air30pxHold down30pxUp30px + Any attack30px
EX Spinning Bird Kick Can be used in air30pxHold down30pxUp30px + Any attack30px (while glowing)
Hyakuretsukyaku Can be used in air30pxCan only be used in air30pxAny attack30px
Tenshokyaku Can be used in air30pxDragon punch; forward down down-forward30px + Any attack30px
Hyper Combos Input
Kikosho Quarter circle forward30px + Any attack30pxAny attack30px
Hoyokusen Quarter circle back30px + Any attack30pxAny attack30px
Shichisei Ranka (Level 3) Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Command Normals Input
Kakukyakuraku Forward30px + Heavy attack30px
Yosokyaku Can only be used in air30pxDown30px + Medium attack30px

Crimson Viper[edit | edit source]

Viper.jpg

Special Moves Input
Focus Attack Hold Special attack30px + Any attack30px and release (Hold longer to increase effect)
Thunder Knuckle Quarter circle forward30px + Any attack30px
EX Thunder Knuckle Quarter circle forward30px + Special attack30px (costs 1 Meter)
Burning Kick Can be used in air30pxQuarter circle back30px + Any attack30px
EX Burning Kick Can be used in air30pxQuarter circle back30px + Special attack30px (costs 1 Meter)
Seismic Hammer Dragon punch; forward down down-forward30px + Any attack30px
EX Seismic Hammer Dragon punch; forward down down-forward30px + Special attack30px (costs 1 Meter)
Optic Laser Hold Any attack30px and release
Hyper Combos Input
Emergency Combination Quarter circle forward30px + Any attack30pxAny attack30px
Burst Time Quarter circle back30px + Any attack30pxAny attack30px
Viper Full Throttle (Level 3) Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Command Normals Input
Viper Elbow Forward30px + Medium attack30px

Dante[edit | edit source]

Dante.jpg

Special Moves Input
Multi-Lock Quarter circle forward30px+Light attack30px (Can be charged; Can be followed up during startup)
Multi-Lock > Acid Rain Light attack30px (from Multi-Lock)
Crystal Quarter circle forward30px + Medium attack30px (Can be followed up during startup)
Crystal > Million Carats Medium attack30px (from Crystal)
Hysteric Quarter circle forward30px + Heavy attack30px (Can be followed up during startup)
Hysteric > Grapple Heavy attack30px (from Hysteric)
Reverb Shock Quarter circle back30px + Light attack30px (Can be followed up)
Revolver Quarter circle back30px + Medium attack30px (Can be followed up)
Jet Stream Quarter circle back30px + Heavy attack30px (Can be followed up)
Reverb Shock/Revolver/Jet Stream > Fireworks Heavy attack30px (from Reverb Shock, Revolver, or Jet Stream)
Reverb Shock/Revolver/Jet Stream > Crazy Dance Special attack30px (from Reverb Shock, Revolver, or Jet Stream)
Twister Dragon punch; forward down down-forward30px + Light attack30px (Can be followed up)
Twister > Tempest Light attack30px (from Twister)
Volcano Dragon punch; forward down down-forward30px + Medium attack30px (Can be followed up)
Volcano > Beehive Medium attack30px (from Volcano)
Jam Session Dragon punch; forward down down-forward30px + Heavy attack30px
Killer Bee Can only be used in air30pxQuarter circle forward30px + Light attack30px (Can be followed up during startup)
Killer Bee > The Hammer Light attack30px (from Killer Bee)
Air Play Can only be used in air30pxQuarter circle forward30px + Medium attack30px (Can be charged)
Sky Dance Can only be used in air30pxQuarter circle forward30px + Heavy attack30px
Air Trick Down30pxDown30px + Special attack30px
Drive Quarter circle forward30px + Special attack30px
Air Raid Can be used in air30pxQuarter circle back30px + Special attack30px (during Devil Trigger)
Thunder Bolt Can only be used in air30pxQuarter circle forward30px + Special attack30px (during Devil Trigger)
Vortex Can only be used in air30pxDragon punch; forward down down-forward30px + Special attack30px (during Devil Trigger)
Hyper Combos Input
Million Dollars Quarter circle forward30px + Any attack30pxAny attack30px
Devil Trigger Quarter circle back30px + Any attack30pxAny attack30px
Devil Must Die (Level 3) Dragon punch; forward down down-forward30px+Any attack30pxAny attack30px
Command Normals Input
Stinger Forward30px + Heavy attack30px (Can be followed up)
Scat Shot Can only be used in air30pxHeavy attack30px (Varied follow-up)
Weasel Shot Heavy attack30px >Back30px + Can only be used in air30pxHeavy attack30px (Varied follow-up)
Rain Storm Can only be used in air30pxCan only be used in air30pxHeavy attack30px (Varied follow-up)
Cold Shower Down-forward30px + Can only be used in air30pxHeavy attack30px (Varied follow-up)
Clay Pigeon Can only be used in air30pxHeavy attack30px (during Special attack30px on hit or block; Varied follow-up)
Stinger > Million Stab Can only be used in air30pxHeavy attack30px (from Stinger)
Scat Shot/Cold Shower/Clay Pigeon/Weasel Shot > Prop Shredder Special attack30px (from Scat Shot, Cold Shower, Clay Pigeon, or Weasel Shot)
Scat Shot/Cold Shower/Clay Pigeon/Weasel Shot > Stinger Lv.2 Forward30px + Heavy attack30px (from Scat Shot, Cold Shower, Clay Pigeon, or Weasel Shot; Can be followed up)
Stinger Lv.2 > Million Stab Can only be used in air30pxHeavy attack30px (from Stinger Lv.2)

Felicia[edit | edit source]

Felicia.jpg

Special Moves Input
Rolling Buckler Quarter circle forward30px + Any attack30px (Varied follow-up)
Rolling Buckler > Neko Punch Light attack30px (from Rolling Buckler)
Rolling Buckler > Rolling Slide Medium attack30px (from Rolling Buckler)
Rolling Buckler > Rolling Uppercut Heavy attack30px (from Rolling Buckler)
Cat Spike Dragon punch; forward down down-forward30px + Any attack30px
Delta Kick Can be used in air30pxReverse dragon punch; back down down-back30px + Any attack30px
Sand Slash Hold back30pxForward30px + Any attack30px
Hell Cat Half circle back30px + Any attack30px
EX Charge Hold Down30pxDown30px + Heavy attack30px
Cat & Mouse Any attack30px + Special attack30px
Hyper Combos Input
Dancing Flash Quarter circle forward30px + Any attack30pxAny attack30px
Kitty's Helper Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Please Help Me! (Level 3) Quarter circle back30px + Any attack30pxAny attack30px
Command Normals Input
Toy Touch Down-forward30px + Medium attack30px
Kitty Slash Back30px + Heavy attack30px

Firebrand[edit | edit source]

Firebrand face.jpg

Special Moves Input
Hell Spitfire Can be used in air30pxQuarter circle forward30px + Any attack30px
Bon Voyage Can be used in air30pxQuarter circle forward30px + Special attack30px
Demon Missile Can be used in air30pxDragon punch; forward down down-forward30px + Any attack30px (Hold during Demon Missile Heavy attack30px to charge)
Hell's Elevator Quarter circle back30px + Any attack30px
Hell Dive Can only be used in air30pxQuarter circle back30px + Any attack30px
Hover Quarter circle back30px + Special attack30px
Wall Cling Can only be used in air30pxBack30pxBack30px (Near wall; Any attack30px fires a fire ball, Special attack30px to jump off)
Hyper Combos Input
Dark Fire Can be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px
Luminous Body Can be used in air30pxQuarter circle back30px + Any attack30pxAny attack30px
Chaos Tide (Level 3) Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px (Control with Any attack30px)
Command Normals Input
Devil's Claw Can only be used in air30pxDown30px + Heavy attack30px

Frank West[edit | edit source]

Frank-1.jpg

Special Moves Input
Tools of Survival Can be used in air30pxQuarter circle forward30px + Any attack30px
Snapshot Can be used in air30pxQuarter circle forward30px + Special attack30px
Roundhouse Kick Dragon punch; forward down down-forward30px + Any attack30px (Requires Lv.2+)
Giant Swing Quarter circle back30px + Any attack30px
Hammer Throw Hold back30pxForward30px + Any attack30px
Bottoms Up Down30pxDown30px + Special attack30px
Barrel Roll Special attack30px + Any attack30px (Requires Lv.2+)
Hyper Combos Input
Blue Light Special Quarter circle forward30px + Any attack30pxAny attack30px
Survival Techniques Quarter circle back30px + Any attack30pxAny attack30px
Funny Face Crusher Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px (Requires Lv.3+; Forward to 36030px to increase damage)
Command Normals Input
Object Throw Forward30px + Heavy attack30px
Knee Drop Can only be used in air30pxDown30px + Heavy attack30px

Haggar[edit | edit source]

Haggar.jpg

Special Moves Input
Violent Axe Quarter circle forward30px + Any attack30px
Flying Piledriver Half circle back30px + Any attack30px
Hoodlum Launcher Dragon punch; forward down down-forward30px + Any attack30px
Double Lariat Special attack30px + Any attack30px (takes 100,000 damage)
Skyhigh Back Drop Can only be used in air30pxHalf circle back30px + Any attack30px
Wild Swing Can only be used in air30pxQuarter circle forward30px + Special attack30px
Hyper Combos Input
Rapid Fire Fist Quarter circle forward30px + Any attack30pxAny attack30px
Giant Haggar Press Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Final Haggar Buster (Level 3) Half circle back30px + Any attack30pxAny attack30px(Forward to 36030px to increase damage)
Command Normals Input
Steel Pipe Forward30px + Heavy attack30px or Can only be used in air30pxDown30px + Heavy attack30px
Head Butt Can only be used in air30pxUp30px + Heavy attack30px

Hsien-Ko[edit | edit source]

Hsien-ko umvc3face.jpg

Special Moves Input
Anki-Hou Quarter circle forward30px + Any attack30px
Senpu Bu Can be used in air30pxDragon punch; forward down down-forward30px + Any attack30px
Henkyu Ki Can be used in air30pxReverse dragon punch; back down down-back30px + Any attack30px
Houten Geki Half circle back30px + Any attack30px
Hyper Combos Input
Chireitou Quarter circle forward30px + Any attack30pxAny attack30px
Ten Rai Ha Quarter circle back30px + Any attack30pxAny attack30px
Daibakusou Rimoukon Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Command Normals Input
Rantetsu Forward30px + Medium attack30px
Edoga Forward30px + Heavy attack30px

Jill[edit | edit source]

Jill.jpg

Special Moves Input
Flip Kick Quarter circle forward30px + Light attack30px
Cartwheel Kick Quarter circle forward30px + Medium attack30px
Arrow Kick Quarter circle forward30px + Heavy attack30px
Double Knee Drop Can only be used in air30pxQuarter circle forward30px + Any attack30px
Fallen Prey Dragon punch; forward down down-forward30px + Light attack30px
Ensnarement Dragon punch; forward down down-forward30px + Medium attack30px
Position Change Dragon punch; forward down down-forward30px + Heavy attack30px
Feral Crouch Down30pxDown30px + Special attack30px (Special attack30px to exit; Varied follow-up)
Feral Crouch > Low Sweep Light attack30px (from Feral Crouch)
Feral Crouch > Jumping Roundhouse Medium attack30px (from Feral Crouch)
Feral Crouch >Somersault Kick Heavy attack30px (from Feral Crouch)
Feral Crouch > Teleport Any direction (from Feral Crouch or Mad Beast)
Hyper Combos Input
Machine Gun Spray Quarter circle forward30px + Any attack30pxAny attack30px
Raven Spike Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Mad Beast (Level 3) Quarter circle back30px + Any attack30pxAny attack30px
Command Normals Input
Reverse Roundhouse Back30px + Heavy attack30px
Sickle Kick Forward30px + Heavy attack30px

Morrigan[edit | edit source]

Morrigan umvc3face.jpg

Special Moves Input
Soul Fist Can be used in air30pxQuarter circle forward30px + Any attack30px
Soul Drain Can be used in air30pxQuarter circle forward30px + Special attack30px
Shadow Blade Can be used in air30pxDragon punch; forward down down-forward30px + Any attack30px
Vector Drain Half circle back30px + Any attack30px
Flight Quarter circle back30px + Special attack30px
Hyper Combos Input
Finishing Shower Can be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px
Astral Vision Down30pxDown30px + Any attack30pxAny attack30px
Shadow Servant Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Darkness Illusion (Level 3) Can be used in air30pxQuarter circle back30px + Any attack30pxAny attack30px
Command Normals Input
Splash Libido Forward30px + Medium attack30px
Deep Crescendo Forward30px + Heavy attack30px

Nemesis T-Type[edit | edit source]

Nemesis-1.jpg

Special Moves Input
Clothesline Rocket Quarter circle forward30px + Any attack30px
Rocket Launcher Can be used in air30pxQuarter circle forward30px + Special attack30px
Anti-Air Rocket Launcher Dragon punch; forward down down-forward30px + Special attack30px
Launcher Slam Dragon punch; forward down down-forward30px + Any attack30px
Tentacle Slam Half circle back30px + Any attack30px
Hyper Combos Input
Bioweapon Assault Quarter circle forward30px + Any attack30pxAny attack30px
Biohazard Rush Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Fatal Mutation (Level 3) Half circle back30px + Any attack30pxAny attack30px
Command Normals Input
Deadly Reach Can be used in air30pxForward30px + Heavy attack30px or Can only be used in air30pxDown30px + Heavy attack30px

Phoenix Wright[edit | edit source]

Phoenix-wright-1.jpg

Special Moves Input
"M-Maya!?" Quarter circle forward30px + Any attack30px (in Investigation Mode)
Investigation/Discard Any attack30px + Special attack30px (in Investigation Mode)
Mode Change Down30pxDown30px + Special attack30px (in Investigation & Trial Mode)
Paperwork Quarter circle back30px or Quarter circle forward30px + Any attack30px (in Trial Mode)
Paperwork Storm Quarter circle back30px or Quarter circle forward30px + Any attack30px (in Turnabout Mode)
Present the Evidence Any attack30px + Special attack30px (in Trial & Turnabout Mode)
Press the Witness Dragon punch; forward down down-forward30px + Any attack30px (in Trial Mode)
Break the Witness Dragon punch; forward down down-forward30px + Any attack30px (in Turnabout Mode)
Hyper Combos Input
Steel Samurai Maya Smelting! Quarter circle forward30px + Any attack30pxAny attack30px
"Order in the Court!" Quarter circle back30px + Any attack30pxAny attack30px in Trial & Turnabout Mode
Ace Attorney (Level 3) Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px in Turnabout Mode
Command Normals Input
Slip-Up Forward30px + Medium attack30px
Questioning Forward30px + Heavy attack30px or Can only be used in air30pxDown30px + Heavy attack30px (in Investigation Mode)
Cross-Examination Forward30px + Heavy attack30px or Can only be used in air30pxDown30px + Heavy attack30px (in Trial Mode)
Bridge to the Turnabout Forward30px + Heavy attack30px or Can only be used in air30pxDown30px + Heavy attack30px (in Trial Mode w/ Evidence)
Pursuit Forward30px + Heavy attack30px or Can only be used in air30pxDown30px + Heavy attack30px (in Turnabout Mode)
Target Combos Input
Illuminating Point Heavy attack30px>Heavy attack30px (in Trial Mode)
Note Scribbling Down30px + Heavy attack30px>Heavy attack30px (in Trial Mode)
“Just a Little More…!” Can only be used in air30pxHeavy attack30px>Heavy attack30px (in Trial Mode)

Ryu[edit | edit source]

Ryu umvc3face.jpg

Special Moves Input
Hadoken Can be used in air30pxQuarter circle forward30px + Any attack30px
Ren Hadoken Can be used in air30pxQuarter circle forward30px + Can only be used in air30pxSpecial attack30px
Baku Hadoken Can be used in air30pxQuarter circle forward30px+ChargeSpecial attack30px
Shoryuken Dragon punch; forward down down-forward30px + Any attack30px
Hado Shoryuken Dragon punch; forward down down-forward30px + Special attack30px
Tatsumaki Senpukyaku Can be used in air30pxQuarter circle back30px + Any attack30px
Jodan Sokuto Geri Reverse dragon punch; back down down-back30px + Any attack30px
Hyper Combos Input
Shinku Hadoken Can be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px
Shinku Hadoken (no input) > Direct Up/Down Shot Hold Up30px or Down30px during the shot
Ground Shinku Hadoken > Aim Up Hold Up30px to aim before the shot
Aerial Shinku Hadoken > Aim Down Hold Down30px to aim before the shot
Shinku Hadoken (Aim Up/Down) > Direct Left/Right Shot Hold Back30px or Forward30px during the shot
Shinku Tatsumaki Senpukyaku Quarter circle back30px + Any attack30pxAny attack30px
Hado Kakusei Down30pxDown30px + Any attack30pxAny attack30px
Shin Hadoken Can be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px during Hado Kakusei
Shin Tatsumaki Senpukyaku Quarter circle back30px + Any attack30pxAny attack30px during Hado Kakusei
Shin Shoryuken (Level 3) Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Command Normals Input
Collarbone Breaker Forward30px + Medium attack30px
Roundhouse Kick Forward30px + Heavy attack30px

Spencer[edit | edit source]

Spencer.jpg

Move Name Input
Overhead Fist Forward30px + Heavy attack30px
Wire Grapple Can be used in air30pxQuarter circle forward30px + Any attack30px
>Reel in Punch Light attack30px when Wire Grapple hits
>Zip Kick Medium attack30px when Wire Grapple hits
>Come 'ere! Heavy attack30px when Wire Grapple hits
Jaw Breaker Dragon punch; forward down down-forward30px + Any attack30px
>Smash Kick Heavy attack30px during Jaw Breaker M or H
>Critical Smash Heavy attack30px during Jaw Breaker M or H, specific timing
Armor Piercer Quarter circle forward30px + Special attack30px
Bionic Bomber Can only be used in air30pxQuarter circle forward30px + Special attack30px
Swing Wire Can be used in air30pxAny attack30px + Special attack30px
Bionic Maneuvers Quarter circle forward30px + Any attack30pxAny attack30px
Bionic Lancer Quarter circle back30px + Any attack30pxAny attack30px

Strider Hiryu[edit | edit source]

Strider.jpg

Move Name Input
Arch Cut Forward30px + Heavy attack30px
Slide Down-forward30px + Heavy attack30px
Ame-No-Murakumo Quarter circle forward30px + Any attack30px
Excalibur Can only be used in air30pxQuarter circle forward30px + Any attack30px
Gram Can be used in air30pxDragon punch; forward down down-forward30px + Any attack30px
Vajra Reverse dragon punch; back down down-back30px + Any attack30px
Formation A1 Quarter circle back30px + Light attack30px
Formation A2 Quarter circle back30px + Medium attack30px
Formation C Quarter circle back30px + Heavy attack30px
Formation B Quarter circle back30px + Special attack30px (repeat to fire)
Wall Cling Quarter circle forward30px + Special attack30px
>Ladder Kick Light attack30px during Wall Cling
>Cypher Attack Medium attack30px during Wall Cling
>Jump Kick Heavy attack30px during Wall Cling
>Wall Exchange Special attack30px during Wall Cling
>Dismount Forward30px during Wall Cling
>Climb Up30px during Wall Cling
>Descend Down30px during Wall Cling
Legion Quarter circle forward30px + Any attack30pxAny attack30px
Ouroboros (Level 3) Quarter circle back30px + Any attack30pxAny attack30px (Can be used in air30pxAny attack30px to fire)
Ragnarok (Level 3) Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px

Trish[edit | edit source]

Trish.jpg

Move Name Input
Stiletto Kick Can only be used in air30pxDown30px + Heavy attack30px
Low Voltage Can be used in air30pxQuarter circle forward30px + Any attack30px
Trick "Hopscotch" Can be used in air30pxQuarter circle back30px + Light attack30px
Trick "Peakaboo" Can be used in air30pxQuarter circle back30px + Medium attack30px
Round-Trip Can be used in air30pxQuarter circle back30px + Heavy attack30px
>Switch Sign Can be used in air30pxDragon punch; forward down down-forward30px + Any attack30px during Round-Trip
Air Raid Can be used in air30pxQuarter circle back30px + Special attack30px
Maximum Voltage Can be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px
Round Harvest Quarter circle back30px + Any attack30pxAny attack30px
Duet Pain (Level 3) Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px

Tron[edit | edit source]

Tron.jpg

Move Name Input
Gustaff Fire Forward30px + Medium attack30px
Bandit Boulder Forward30px + Heavy attack30px
Bonne Strike Can be used in air30pxReverse dragon punch; back down down-back30px + Any attack30px
Beacon Bomb Quarter circle forward30px + Any attack30px
Servbot Launcher Dragon punch; forward down down-forward30px + Any attack30px
Bonne Mixer Half circle back30px + Any attack30px
Servbot Takeout Quarter circle forward30px + Any attack30pxAny attack30px
Servbot Surprise Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
Shakedown Mixer (Level 3) Half circle back30px + Any attack30pxAny attack30px

Vergil[edit | edit source]

Vergil-1.jpg

Move Name Input
Stinger Forward30px + Heavy attack30px
High Time Down-forward30px + Heavy attack30px
Helmet Breaker Can only be used in air30pxDown30px + Heavy attack30px
Upper Slash Heavy attack30px during Special attack30px on hit
Judgement Cut Quarter circle forward30px + Any attack30px
Rising Sun Dragon punch; forward down down-forward30px + Light attack30px
Lunar Phase Dragon punch; forward down down-forward30px + Medium attack30px
Rapid Slash Dragon punch; forward down down-forward30px + Heavy attack30px
Round Trip Can be used in air30px Hold Any attack30px then release
Trick Can be used in air30px Quarter circle back30px + Any attack30px
Dimension Slash Can be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px
Spiral Swords Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px
>Sword Storm Quarter circle forward30px + Special attack30px during Spiral Swords (costs 1 Meter)
>Blistering Swords Any attack30px + Special attack30px during Spiral Swords (costs 1 Meter)
>>Summoned Swords Any attack30px + Special attack30px during Blistering Swords
Devil Trigger Quarter circle back30px + Any attack30pxAny attack30px
>Dark Angel (Level 3) Quarter circle back30px + Any attack30pxAny attack30px during Devil Trigger

Viewtiful Joe[edit | edit source]

Viewtiful-joe.jpg

Move Name Input
Excellent Knuckle Punch Forward30px + Medium attack30px
Voomerang Can be used in air30pxQuarter circle forward30px + Any attack30px chargeable
Shocking Pink Quarter circle back30px + Any attack30px chargeable
Red Hot Kick Can only be used in air30pxQuarter circle back30px + Any attack30px
Groovy Uppercut Dragon punch; forward down down-forward30px + Any attack30px
Air Joe Can only be used in air30pxCan only be used in air30pxAny attack30px
V-Dodge Any attack30px + Special attack30px
Desperado Can be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px
Viewtiful God Hand Quarter circle back30px + Any attack30pxAny attack30px
Mach Speed Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px

Wesker[edit | edit source]

Wesker.jpg

Move Name Input
Samurai Edge Forward30px + Heavy attack30px, Down-forward30px + Heavy attack30px or Can only be used in air30pxDown30px + Heavy attack30px
>Phantom Move Any attack30px during Samurai Edge
Cobra Strike Quarter circle forward30px + Light attack30px
>Phantom Move Any attack30px during Cobra Strike
Ghost Butterfly Quarter circle forward30px + Medium attack30px
>Phantom Move Any attack30px during Ghost Butterfly
Jaguar Dash Quarter circle forward30px + Heavy attack30px
>Jaguar Kick Heavy attack30px during Jaguar Dash
Mustang Kick Half circle back30px + Any attack30px
Tiger Uppercut Reverse dragon punch; back down down-back30px + Any attack30px
Phantom Move Can be used in air30pxDragon punch; forward down down-forward30px + Any attack30px
Phantom Dance Can be used in air30pxQuarter circle forward30px + Any attack30pxAny attack30px
Rhino Charge Quarter circle back30px + Any attack30pxAny attack30px
Lost in Nightmares (Level 3) Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px

Zero[edit | edit source]

Zero umvc3face.jpg

Move Name Input
Shippuga Forward30px + Heavy attack30px
Kuenzan Can only be used in air30pxDown30px + Heavy attack30px
Hadangeki Quarter circle forward30px + Any attack30px
Sentsuizan Can only be used in air30pxQuarter circle forward30px + Any attack30px
Ryuenjin Dragon punch; forward down down-forward30px + Any attack30px
Raikousen Can only be used in air30pxDragon punch; forward down down-forward30px + Any attack30px
Hienkyaku Can be used in air30pxQuarter circle back30px + Any attack30px
Hyper Zero Blaster Can be used in air30px Hold Any attack30px and release
Rekkouha Quarter circle forward30px + Any attack30pxAny attack30px
Dream Sougenmu Quarter circle back30px + Any attack30pxAny attack30px
Genmu Zero

(Level 3)

Dragon punch; forward down down-forward30px + Any attack30pxAny attack30px

Also See[edit | edit source]

Ultimate Marvel vs. Capcom 3

List of Marvel moves in Ultimate Marvel vs. Capcom 3

List of Capcom moves in Marvel vs. Capcom 3: Fate of Two Worlds

List of Capcom moves in Marvel vs. Capcom 2: New Age of Heroes

List of moves in Marvel vs. Capcom: Clash of Super Heroes

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