Marvel vs. Capcom Wiki

This is a list of the moves of all the characters in Marvel Super Heroes vs. Street Fighter. It shoulde be known that prior to the Marvel vs. Capcom Fighting Collection: Arcade Classics release, Norimaro was a Japan-exclusive character that was removed in the international releases, but digging out files suggests that he was planned to come out outside of Japan at one point. The secret characters can only be selected through a combination of buttons

Blackheart[]

MSHvSF-Blackheart
Move Name Normal Input
Dark Thunder Half circle forward30px + Any punch30px
Inferno Half circle back30px + Any punch30px
Armageddon Quarter circle forward30px + Any punch30pxAny punch30px
Judgement Day Can be used in air30pxQuarter circle back30px + Any punch30pxAny punch30px
Heart of Darkness Quarter circle forward30px + Any kick30pxAny kick30px

Captain America[]

MSHvSF-CaptainAmerica
Move Name Normal Input
Shield Slash Can be used in air30pxQuarter circle forward30px + Any punch30px
Charging Star Quarter circle forward30px + Any kick30px
Stars & Stripes Dragon punch; forward down down-forward30px + Any punch30px
Backflip Half circle back30px + Any punch30px
Hyper Charging Star Quarter circle forward30px + Any kick30pxAny kick30px
Hyper Stars & Stipes Dragon punch; forward down down-forward30px + Any punch30pxAny punch30px
Final Justice Quarter circle forward30px + Any punch30pxAny punch30px

Cyclops[]

MSHvSF-Cyclops
Move Name Normal Input
Optic Blast Can be used in air30pxQuarter circle forward30px + Any punch30px
Gene Splice Dragon punch; forward down down-forward30px + Any punch30px, Mashable30pxAny punch30px
Cyclone Kick Quarter circle back30px + Any kick30px
Optic Sweep Forward to down30px + Any punch30px
Neck Breaker Drop Hold back30pxForward30px + Any kick30px
Rapid Punch Hold back30pxForward30px + Any punch30px, Mashable30pxAny punch30px
Mega Optic Blast Quarter circle forward30px + Any punch30pxAny punch30px
Super Optic Blast Half circle back30px + Any punch30pxAny punch30px, Omni-directional30pxto direct

Hulk[]

MSHvSF-Hulk
Move Name Normal Input
Gamma Slam Quarter circle forward30px + Any punch30px
Gamma Charge Hold down30pxUp30px or Hold back30pxForward30px + Any kick30px, any direction +Any kick30pxto redirect
Gamma Tornado Half circle back30px + Any punch30pxclose
Gamma Wave Quarter circle forward30px + Any punch30pxAny punch30px, Back30px or Forward30pxto control landing
Gamma Quake Quarter circle forward30px + Any kick30pxAny kick30px(only in Marvel VS Capcom)
Gamma Crush Quarter circle back30px + Any punch30pxAny punch30px

Omega Red[]

MSHvSF-OmegaRed
Move Name Normal Input
Carbonadium Coil Quarter circle forward30px+(Can be used in air30pxAny punch30px/ Any punch30pxAny punch30px) or (Can only be used in air30pxAny kick30px/ Any kick30pxAny kick30px)
> Death Factor during Carbonadium Coil Mashable30pxAny punch30px
> Energy Factor during Carbonadium Coil Mashable30pxAny kick30px
> Coil Throw during Carbonadium Coil Omni-directional30px + Any punch30px
Omega Strike Quarter circle forward30px + Any kick30px/ Any kick30pxAny kick30px, Back30px + Any kick30pxto return, Down30px + Any kick30pxto cancel
Omega Destroyer Quarter circle forward30px + Any punch30pxAny punch30px
Carbonadium Smash Can only be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px

Shuma-Gorath[]

MSHvSF-ShumaGorath
Move Name Normal Input
Mystic Stare Hold back30pxForward30px + Any punch30px
Mystic Smash Can be used in air30pxHold back30pxForward30px + Any kick30px
Devitalization Half circle back30px + Any kick30px
Chaos Split Quarter circle forward30px + Any kick30pxAny kick30px
Chaos Dimension (Level 3) Quarter circle forward30px + Any punch30pxAny punch30px + Heavy punch30px/ Heavy kick30px

Spider-Man[]

MSHvSF-Spiderman
Move Name Normal Input
Web Ball Can be used in air30pxQuarter circle forward30px + Any punch30px
Spider Sting Dragon punch; forward down down-forward30px + Any punch30px, +Any punch30pxto knock down
Web Swing Can be used in air30pxQuarter circle back30px + Any kick30px
Web Throw Half circle back30px + Any punch30px
Maximum Spider Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px, Omni-directional30pxto direct
Crawler Assault Quarter circle forward30px + Any kick30pxAny kick30px

Wolverine[]

MSHvSF-Wolverine
Move Name Normal Input
Berserker Barrage Quarter circle forward30px + Any punch30px, Mashable30pxAny punch30px
Tornado Claw Dragon punch; forward down down-forward30px + Any punch30px, Mashable30pxAny punch30px
Berserker Slash Quarter circle back30px + Any punch30px
Drill Claw Can be used in air30pxLight kick30px + Medium punch30px(can be directed)
Berserker Barrage X Quarter circle forward30px + Any punch30pxAny punch30px
Fatal Claw Can be used in air30pxDragon punch; forward down down-forward30px + Any kick30pxAny kick30px
Berserker Charge Quarter circle back30px + Any punch30pxAny punch30px
Weapon X Dragon punch; forward down down-forward30px + Any punch30pxAny punch30px

Akuma[]

MSHvSF-Akuma
Move Name Input
Gou Hadouken Quarter circle forward30px + Any punch30px
Zankuu Hadouken Can only be used in air30pxQuarter circle forward30px + Any punch30px
Gou Shoryuken Dragon punch; forward down down-forward30px + Any punch30px
Tatsumaki Zankukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Tenma Kujin Kyaku Can only be used in air30pxQuarter circle forward30px + Any kick30px
Ashura Senku Reverse dragon punch; back down down-back30px or Dragon punch; forward down down-forward30px + Any punch30pxAny punch30pxAny punch30px or Any kick30pxAny kick30pxAny kick30px
Messatsu Gou Hadou Quarter circle back30px + Any punch30pxAny punch30px
Tenma Gou Zankuu Can only be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Messatsu Gou Shoryu Quarter circle forward30px + Any punch30pxAny punch30px
Shun Goku Satsu (Level 3) Light punch30pxLight punch30pxForward30pxLight kick30pxHeavy punch30px

Chun-Li[]

MSHvSF-Chun-Li
Move Name Input
Kikoken Half circle forward30px + Any punch30px
Hyakuretsukyaku Can be used in air30pxMashable30pxAny kick30px
Sen'en Shuu Half circle back30px + Any kick30px
Tenshokyaku Dragon punch; forward down down-forward30px + Any kick30px
Kikosho Quarter circle forward30px + Any punch30pxAny punch30px
Senretsukyaku Quarter circle forward30px + Any kick30pxAny kick30px
Hazan Tenshokyaku Dragon punch; forward down down-forward30px + Any kick30pxAny kick30px

Dan[]

MSHvSF-Dan
Move Name Input
Kuuchuu Chouhatsu Can only be used in air30pxTaunt30px
Shami Chouhatsu Down30px + Taunt30px
Gadou-Ken Quarter circle forward30px + Any punch30px
Koryu-Ken Dragon punch; forward down down-forward30px + Any punch30px
Dankuu-Kyaku Quarter circle back30px + Any kick30px
Premium Signature Quarter circle forward30px + Any kick30px
Zenten Chouhatsu Quarter circle forward30px + Taunt30px
Kouten Chouhatsu Quarter circle back30px + Taunt30px
Shinku Gadou-Ken Quarter circle forward30px + Any punch30pxAny punch30px
Koryu-Rekka Quarter circle forward30px + Any kick30pxAny kick30px
Hissho-Buraiken Quarter circle back30px + Any kick30pxAny kick30px
Chouhatsu-Densetsu Quarter circle forward30pxQuarter circle forward30px + Taunt30px
Otoko Michi (Level 3) Heavy punch30pxLight kick30pxBack30pxLight punch30pxLight punch30px

Dhalsim[]

MSHvSF-Dhalsim
Move Name Input
Yoga Fire Can be used in air30pxQuarter circle forward30px + Any punch30px
Yoga Flame Half circle back30px + Any punch30px
Yoga Blast Half circle back30px + Any kick30px
Yoga Teleport Can be used in air30pxReverse dragon punch; back down down-back30px or Dragon punch; forward down down-forward30px + Any kick30pxAny kick30px or Any punch30pxAny punch30px
Flight Can be used in air30pxQuarter circle back30px + Any kick30pxAny kick30px, repeat to cancel
Yoga Inferno Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px, Down30px or Up30px to control flame
Yoga Strike Quarter circle forward30px + Any kick30pxAny kick30px

Sakura[]

MSHvSF-Sakura
Move Name Input
Hadoken Can be used in air30pxQuarter circle back30px + Any punch30px
Shouo'u Ken Can be used in air30pxQuarter circle forward30px + Any punch30px
Shunpuu Kyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Shinkuu Hadouken Quarter circle back30px + Any punch30pxAny punch30px
Midare Zakura Quarter circle forward30px + Any punch30pxAny punch30px
Haru Ichiban Quarter circle back30px + Any kick30pxAny kick30px

Ryu[]

MSHvSF-Ryu
Move Name Input
Hadoken Can be used in air30pxQuarter circle forward30px + Any punch30px
Shoryuken Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px
Tatsumaki Senpukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Shinkuu Hadoken Quarter circle forward30px + Any punch30pxAny punch30px
Shinkuu Tatsumaki Senpukysku Quarter circle back30px + Any kick30pxAny kick30px
Shin Shoryuken Dragon punch; forward down down-forward30px + Any punch30pxAny punch30px

Ken[]

MSHvSF-Ken
Move Name Input
Hadoken Can be used in air30pxQuarter circle forward30px + Any punch30px
Shoryuken Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px
Tatsumaki Senpukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Forward Roll Quarter circle back30px + Any punch30px
Shoryureppa Quarter circle forward30px + Any punch30pxAny punch30px
Shippu Jinraikyaku Quarter circle back30px + Any kick30pxAny kick30px
Shinryuken Quarter circle forward30px + Any kick30pxAny kick30px


M. Bison[]

MSHvSF-MBison
Move Name Input
Psycho Shot Half circle forward30px + Any punch30px
Psycho Field Half circle back30px + Any punch30px
Scissors Kick Can be used in air30pxHalf circle forward30px+ Any kick30px
Head Stomp Can be used in air30pxHold down30pxUp30px + Any kick30px, then Any punch30px
Solmersault Skull Diver Can be used in air30pxHold down30pxUp30px + Any punch30px, then Any punch30px
Bison Warp Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px or Any kick30px
Flying Can be used in air30pxQuarter circle back30px + Any kick30pxAny kick30px, repeat to cancel
Psycho Crusher Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Knee Press Nightmare Quarter circle forward30px + Any kick30pxAny kick30px

Zangief[]

MSHvSF-Zangief
Move Name Input
Spinning Piledriver Can be used in air30pxForward to 36030px + Any punch30px, during Piledriver animation Mashable30px or Forward to 36030px
Double Lariat Can be used in air30pxAny punch30pxAny punch30pxAny punch30px, move Back30px or Forward30px
Quick Double Lariat Can be used in air30pxAny kick30pxAny kick30pxAny kick30px, move Back30px or Forward30px
Flying Powerbomb Half circle forward30px + Any kick30px
Atomic Suplex close Half circle forward30px + Any kick30px
Banishing Flat Dragon punch; forward down down-forward30px + Any punch30px
Aerial Russian Slam Dragon punch; forward down down-forward30px + Any kick30px
Final Atomic Buster Forward to 36030px + Any punch30pxAny punch30px, during Piledriver animation Mashable30px or Forward to 36030px

Norimaro[]

MSHvSF-Nominaro
Move Name Input
Super Fantastic Treasure Can be used in air30pxHalf circle forward30px + Any punch30px
Great Fighting Jump Dragon punch; forward down down-forward30px + Any punch30px
Powerful Rolling Arms Quarter circle forward30px+ Any kick30px
Hyper Strong Miracle Treasure Quarter circle forward30px + Any punch30pxAny punch30px
Ultimate Grand Champion Jump Dragon punch; forward down down-forward30px + Any punch30pxAny punch30px
Ultra Variety Private Memories Quarter circle forward30px + Any kick30pxAny kick30px

Cyber Akuma[]

MSHVSF Cyber Akuma
Move Name Input
Rocket Punch (Down30px or Can only be used in air30pxUp30px +) Heavy punch30px
Cyber Gou Hadouken Quarter circle forward30px + Any punch30px
Zankuu Bolt Hadouken Can only be used in air30pxQuarter circle forward30px + Any punch30px
Shining Circuit Gou Shoryuken Dragon punch; forward down down-forward30px + Any punch30px
Lightning Tatsumaki Zankuukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Booster Rocket Tenma Kuujin Kyaku Can only be used in air30pxQuarter circle forward30px + Any kick30px
Winged Ashura Senku Reverse dragon punch; back down down-back30px or Dragon punch; forward down down-forward30px + Any punch30pxAny punch30pxAny punch30px or Any kick30pxAny kick30pxAny kick30px
High Mega Gou Beam Quarter circle back30px + Any punch30pxAny punch30px
Thunder Gou Shower Can only be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Scramble Gou Punch Quarter circle forward30px + Any punch30pxAny punch30px
Shining Gou Shock (Level 3) Can be used in air30pxLight punch30pxLight punch30pxForward30pxLight kick30pxHeavy punch30px

Secret Characters[]

Armored Spider-Man[]

Identical to his original counterpart, except that he jumps lower and has limited Super Armor.

Mephisto[]

Identical to his son, except that his regular attacks sets the opponent on fire, dealing extra damage.

U.S. Agent[]

Identical to his original counterpart, except that he is a bit faster and has unique victory quotes that reflects his violent nature.

Shadow[]

Shadow-mvs1
Move Name Normal Input
Sonic Boom Hold back30pxForward30px + Any punch30px
Somersault Shell Hold down30pxUp30px + Any kick30px
Moonsault Slash Can only be used in air30pxUp to forward30px + Any kick30px
Sonic Break Quarter circle forward30px + Any punch30pxAny punch30px, Mashable30pxAny punch30px
Crossfire Blitz Quarter circle forward30px + Any kick30pxAny kick30px
Somersault Justice Quarter circle back30px + Any kick30pxAny kick30px
Final Mission (Level 3) Hold back30pxForward30pxBack30pxForward30px + Any punch30pxAny punch30px

Dark Sakura[]

Move Name Input
Hadoken Can be used in air30pxQuarter circle back30px + Any punch30px
Shouo'u Ken Can be used in air30pxQuarter circle forward30px + Any punch30px
Shunpuu Kyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Ashura Senku Reverse dragon punch; back down down-back30px or Dragon punch; forward down down-forward30px + Any punch30pxAny punch30pxAny punch30px or Any kick30pxAny kick30pxAny kick30px
Shinkuu Hadouken Quarter circle back30px + Any punch30pxAny punch30px
Midare Zakura Quarter circle forward30px + Any punch30pxAny punch30px
Haru Ichiban Quarter circle back30px + Any kick30pxAny kick30px
Shun Goku Satsu (Level 3) Light punch30pxLight punch30pxForward30pxLight kick30pxHeavy punch30px

Mech-Zangief[]

Move Name Input
Spinning Piledriver Can be used in air30pxForward to 36030px + Any punch30px, during Piledriver animation Mashable30px or Forward to 36030px
Double Lariat Any punch30pxAny punch30pxAny punch30px move Back30px or Forward30px
Quick Double Lariat Any kick30pxAny kick30pxAny kick30px move Back30px or Forward30px
Flying Powerbomb Half circle forward30px + Any kick30px
Atomic Suplex close Half circle forward30px + Any kick30px
Vodka Fire Quarter circle forward30px + Any punch30px
Aerial Russian Slam Dragon punch; forward down down-forward30px + Any kick30px
Final Atomic Buster Forward to 36030px + Any punch30pxAny punch30px, during Piledriver animation Mashable30px or Forward to 36030px
Siberian Blizzard Forward to 36030px + Any kick30pxAny kick30px