Marvel vs. Capcom Wiki
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Marvel vs. Capcom Wiki

This is a list of the moves of all the characters in Marvel Super Heroes vs. Street Fighter.

Blackheart[]

MSHvSF-Blackheart.gif

Move Name Normal Input
Dark Thunder Half circle forward30px + Any punch30px
Inferno Half circle back30px + Any punch30px
Armageddon Quarter circle forward30px + Any punch30pxAny punch30px
Judgement Day Can be used in air30pxQuarter circle back30px + Any punch30pxAny punch30px
Heart of Darkness Quarter circle forward30px + Any kick30pxAny kick30px

Captain America[]

MSHvSF-CaptainAmerica.gif

Move Name Normal Input
Shield Slash Can be used in air30pxQuarter circle forward30px + Any punch30px
Charging Star Quarter circle forward30px + Any kick30px
Stars & Stripes Dragon punch; forward down down-forward30px + Any punch30px
Backflip Half circle back30px + Any punch30px
Hyper Charging Star Quarter circle forward30px + Any kick30pxAny kick30px
Hyper Stars & Stipes Dragon punch; forward down down-forward30px + Any punch30pxAny punch30px
Final Justice Quarter circle forward30px + Any punch30pxAny punch30px

Cyclops[]

MSHvSF-Cyclops.gif

Move Name Normal Input
Optic Blast Can be used in air30pxQuarter circle forward30px + Any punch30px
Gene Splice Dragon punch; forward down down-forward30px + Any punch30px, Mashable30pxAny punch30px
Cyclone Kick Quarter circle back30px + Any kick30px
Optic Sweep Forward to down30px + Any punch30px
Neck Breaker Drop Hold back30pxForward30px + Any kick30px
Rapid Punch Hold back30pxForward30px + Any punch30px, Mashable30pxAny punch30px
Mega Optic Blast Quarter circle forward30px + Any punch30pxAny punch30px
Super Optic Blast Half circle back30px + Any punch30pxAny punch30px, Omni-directional30pxto direct

Hulk[]

MSHvSF-Hulk.gif

Move Name Normal Input
Gamma Slam Quarter circle forward30px + Any punch30px
Gamma Charge Hold down30pxUp30px or Hold back30pxForward30px + Any kick30px, any direction +Any kick30pxto redirect
Gamma Tornado Half circle back30px + Any punch30pxclose
Gamma Wave Quarter circle forward30px + Any punch30pxAny punch30px, Back30px or Forward30pxto control landing
Gamma Quake Quarter circle forward30px + Any kick30pxAny kick30px(only in Marvel VS Capcom)
Gamma Crush Quarter circle back30px + Any punch30pxAny punch30px

Omega Red[]

MSHvSF-OmegaRed.gif

Move Name Normal Input
Carbonadium Coil Quarter circle forward30px+(Can be used in air30pxAny punch30px/ Any punch30pxAny punch30px) or (Can only be used in air30pxAny kick30px/ Any kick30pxAny kick30px)
> Death Factor during Carbonadium Coil Mashable30pxAny punch30px
> Energy Factor during Carbonadium Coil Mashable30pxAny kick30px
> Coil Throw during Carbonadium Coil Omni-directional30px + Any punch30px
Omega Strike Quarter circle forward30px + Any kick30px/ Any kick30pxAny kick30px, Back30px + Any kick30pxto return, Down30px + Any kick30pxto cancel
Omega Destroyer Quarter circle forward30px + Any punch30pxAny punch30px
Carbonadium Smash Can only be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px

Shuma-Gorath[]

MSHvSF-ShumaGorath.gif

Move Name Normal Input
Mystic Stare Hold back30pxForward30px + Any punch30px
Mystic Smash Can be used in air30pxHold back30pxForward30px + Any kick30px
Devitalization Half circle back30px + Any kick30px
Chaos Split Quarter circle forward30px + Any kick30pxAny kick30px
Chaos Dimension (Level 3) Quarter circle forward30px + Any punch30pxAny punch30px + Heavy punch30px/ Heavy kick30px

Spider-Man[]

MSHvSF-Spiderman.gif

Move Name Normal Input
Web Ball Can be used in air30pxQuarter circle forward30px + Any punch30px
Spider Sting Dragon punch; forward down down-forward30px + Any punch30px, +Any punch30pxto knock down
Web Swing Can be used in air30pxQuarter circle back30px + Any kick30px
Web Throw Half circle back30px + Any punch30px
Maximum Spider Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px, Omni-directional30pxto direct
Crawler Assault Quarter circle forward30px + Any kick30pxAny kick30px

Wolverine[]

MSHvSF-Wolverine.gif

Move Name Normal Input
Berserker Barrage Quarter circle forward30px + Any punch30px, Mashable30pxAny punch30px
Tornado Claw Dragon punch; forward down down-forward30px + Any punch30px, Mashable30pxAny punch30px
Berserker Slash Quarter circle back30px + Any punch30px
Drill Claw Can be used in air30pxLight kick30px + Medium punch30px(can be directed)
Berserker Barrage X Quarter circle forward30px + Any punch30pxAny punch30px
Fatal Claw Can be used in air30pxDragon punch; forward down down-forward30px + Any kick30pxAny kick30px
Berserker Charge Quarter circle back30px + Any punch30pxAny punch30px
Weapon X Dragon punch; forward down down-forward30px + Any punch30pxAny punch30px

Akuma[]

MSHvSF-Akuma.gif

Move Name Input
Gou Hadouken Quarter circle forward30px + Any punch30px
Zankuu Hadouken Can only be used in air30pxQuarter circle forward30px + Any punch30px
Gou Shoryuken Dragon punch; forward down down-forward30px + Any punch30px
Tatsumaki Zankukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Tenma Kujin Kyaku Can only be used in air30pxQuarter circle forward30px + Any kick30px
Messatsu Gou Hadou Quarter circle back30px + Any kick30pxAny kick30px
Tenma Gou Zankuu Can only be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Messatsu Gou Shoryu Quarter circle forward30px + Any punch30pxAny punch30px
Shun Goku Satsu (Level 3) Light punch30pxLight punch30pxForward30pxLight kick30pxHeavy punch30px

Chun-Li[]

MSHvSF-Chun-Li.gif

Move Name Input
Kikoken Half circle forward30px + Any punch30px
Hyakuretsukyaku Can be used in air30pxMashable30pxAny kick30px
Sen'en Shuu Half circle back30px + Any kick30px
Tenshokyaku Dragon punch; forward down down-forward30px + Any kick30px
Kikosho Quarter circle forward30px + Any punch30pxAny punch30px
Senretsukyaku Quarter circle forward30px + Any kick30pxAny kick30px
Hazan Tenshokyaku Dragon punch; forward down down-forward30px + Any kick30pxAny kick30px

Dan[]

MSHvSF-Dan.gif

Move Name Input
Gadou-Ken Quarter circle forward30px + Any punch30px
Koryu-Ken Dragon punch; forward down down-forward30px + Any punch30px
Kankuu-Kyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Premium Signature Quarter circle forward30px + Any kick30px
Shinku Gadou-Ken Quarter circle forward30px + Any punch30pxAny punch30px
Koryu-Rekka Quarter circle forward30px + Any kick30pxAny kick30px
Hissho-Buraiken Quarter circle back30px + Any kick30pxAny kick30px
Chouhatsu-Densetsu Quarter circle forward30pxQuarter circle forward30px+Taunt
Otoko Michi (Level 3) Heavy punch30pxLight kick30pxBack30pxLight punch30pxLight punch30px

Dhalsim[]

MSHvSF-Dhalsim.gif

Move Name Input
Yoga Fire Can be used in air30pxQuarter circle forward30px + Any punch30px
Yoga Flame Half circle back30px + Any punch30px
Yoga Blast Half circle back30px + Any kick30px
Yoga Smash Half circle back30px+ Heavy punch30pxclose
Yoga Teleport Can be used in air30pxReverse dragon punch; back down down-back30px or Dragon punch; forward down down-forward30px + Any kick30pxAny kick30px or Any punch30pxAny punch30px
Yoga Floating Can be used in air30pxQuarter circle back30px + Any kick30pxAny kick30px, repeat to cancel
Yoga Inferno Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px, Down30px or Up30pxto control flame
Yoga Strike Quarter circle forward30px + Any kick30pxAny kick30px

Ken[]

MSHvSF-Ken.gif

Move Name Input
Hadoken Can be used in air30pxQuarter circle forward30px + Any punch30px
Shoryuken Can be used in air30pxDragon punch; forward down down-forward30px + Any punch30px
Tatsumaki Senpukyaku Can be used in air30pxQuarter circle back30px + Any kick30px
Forward Roll Quarter circle back30px + Any punch30px
Shoryureppa Quarter circle forward30px + Any punch30pxAny punch30px
Shippu Jinraikyaku Quarter circle back30px + Any kick30pxAny kick30px
Shinryuken Quarter circle forward30px + Any kick30pxAny kick30px

M. Bison[]

MSHvSF-MBison.gif

Move Name Input
Psycho Shot Half circle forward30px + Any punch30px
Psycho Field Half circle back30px + Any punch30px
Scissors Kick Can be used in air30pxHalf circle forward30px+ Any kick30px
Head Stomp Can be used in air30pxHold down30pxUp30px + Any kick30px, then Any punch30px
Skull Diver Can be used in air30pxHold down30pxUp30px + Any punch30px, then Any punch30px
Warp Can be used in air30pxDragon punch; forward down down-forward30px + Light punch30px/ Heavy punch30px/ Light kick30px/ Heavy kick30px
Flying Can be used in air30pxQuarter circle back30px + Any kick30pxAny kick30px, repeat to cancel
Psycho Crusher Can be used in air30pxQuarter circle forward30px + Any punch30pxAny punch30px
Knee Press Nightmare Quarter circle forward30px + Any kick30pxAny kick30px
Psycho Explosion Half circle back30px + Any punch30pxAny punch30px
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