This is a list of the moves of all the characters in Marvel vs. Capcom 2: New Age of Heroes , notation assuming that the character is facing right. The moves are based on the English controls of the home console version.
Move Name
Input
Zugai Hasatsu
+
Senpuu Kyaku
+
Mae Geri
+ , then
Air Senpuu Kyaku
+
Gohadoken
+
Zanku Hadoken
+
Goshoryuken
+
Tatsumaki Zankukyaku
+
Tenma Kujinkyaku
+
Ashura Senku
or + or
Messatsu Gohado
+
Tenma Gozanku
+
Messatsu Goshoryu
+
Messatsu Gorasen
+
Shun Goku Satsu (Level 3)
Move Name
Input
Shout of Wind
+
Joy of Green
+
Child of the Ground
+
Child of the Ground (Capture)
+
Life Up Fruit
α Partner Assist
Defense Up Fruit
β Partner Assist
Boon of the Sun
+
Rule of the Plants
+
Move Name
Input
Air Dash
or
Seija no Ayumi
+
Tenchuu
or +
Idainaru Bohi
+
Seinaru Bohi
+
Ooinaru Bohi
+
Coffin Fall
+ or
Cobra Blow
+
Mummy Drop
+
Royal Curse
+
Pharaoh Cobra Blow
+ , then /
Coffin Fall
+
Pharoah Magic
Pharaoh Illusion
Move Name
Input
Double Jump
Tricky Basket
or +
Stumble & Blade
or + during a dash or backstep
Surprise & Hop
or +
Malice & Mine
+
Smile & Missile
+ /
Happy & Missile
+
Shy Strike
+
Cheer & Fire
+ /
Cool Hunting
+
Beautiful Memory
+
Hyper Apple For You
+
Move Name
Input
Dark Thunder
+
Inferno
+
Armageddon
+
Judgement Day
+
Heart of Darkness
+
Move Name
Input
Viper Beam
+ , then + or to control
Scimitar
+
Elec-Trap
+ , hold to delay detonation
Crackdown
+
Psy-Charge
+
Hyper Viper Beam
+ , then + or to control
Time Flip
+
Move Name
Input
Double Jump
Steel Slicer
+
Cannon Drill
+
Cannon Spike
+
Axle Spin Knuckle
+
Air Cannon Spike
+
Cannon Revenge
+ (counter)
Hooligan Combo
+ , then or
Killer Bee Assault
+
Spin Drive Smasher
+
Reverse Shaft Breaker
+
Move Name
Input
Shield Slash
+
Charging Star
+
Stars & Stripes
+
Backflip
+
Hyper Charging Star
+
Hyper Stars & Stipes
+
Final Justice
+
Move Name
Input
Captain Fire
+
Captain Corridor
+
Captain Kick
+
Commando Strike - Ginzu the Ninja
+
Commando Strike - Mack the Knife
+
Commando Strike - Baby Head
+ +
Captain Sword
+
Captain Storm
+
Move Name
Input
Knee Kick
+
Spinning Back Knuckle
+
Jump Sobat
+
Step Kick
+
Sonic Boom
+
Flash Kick
+
Moonsault Slash
+
Sonic Break
+
Flash Kick Justice
+
Crossfire Blitz
+
Move Name
Input
Wall-Jump
Jump against a wall, then
Air Dash
or
Triple Jump
(x2)
Reishiki Kikouken
+
Kaku Yoku Da
+
Yousou Kyaku
+
Kaku Kyaku Raku
+
Kikoken
+
Hyakuretsukyaku
Sen'en Shuu
+
Tenshokyaku
+
Kikosho
+ , or
Senretsukyaku
+ , or
Hazan Tenshokyaku
+
Move Name
Input
Power Tackle
+
Giant Swing
+ , or
Super Dive
+ , + / to dive early
Super Armor
+
Move Name
Input
Optic Blast
+
Gene Splice
+ ,
Cyclone Kick
+
Optic Sweep
+
Neck Breaker Drop
+
Rapid Punch
+ ,
Beam Throw
+ close, to angle
Mega Optic Blast
+
Super Optic Blast
+ , to direct
Move Name
Input
Kuuchuu Chouhatsu
Shami Chouhatsu
+
Gadou-Ken
+
Koryu-Ken
+
Kankuu-Kyaku
+
Premium Signature
+
Shinku Gadou-Ken
+
Koryu-Rekka
+
Hissho-Buraiken
+
Chouhatsu-Densetsu
+
Otoko Michi (Level 3)
Move Name
Input
Air Dash
or
Drill Zutsuki
+
Drill Kick
+
Yoga Fire
+
Yoga Flame
+
Yoga Blast
+
Yoga Smash
+ close
Yoga Teleport
or + or
Yoga Floating
+ , repeat to cancel
Yoga Inferno
+ , or to control flame
Yoga Strike
+
Move Name
Input
Plasma Beam
+
Photon Shot
+
Molecular Shield
+
Flight
+ , repeat to cancel
Photon Array
+
Sphere Flame
+
Electric Cage
+
Move Name
Input
Wall Cling
Hold or
>Wall Jump
Release or
>Wall Slide
or keep holding or
Rolling Buckler
+
>Rolling Slide
>Neko Punch
>Rolling Uppercut
Cat Spike
+
Delta Kick
+
Sand Splash
+
Hell Cat
+ (close)
Dancing Flash
+
Super Sand Splash
+
Please Help Me!
+
Move Name
Input
Kinetic Card
+
Trick Card
+
Cajun Slash
+ , +
Cajun Strike
+
Cajun Escape
+ , for followup
Royal Flush
+
Cajun Explosion
/ +
Move Name
Input
Split Kick
+
>Angled Kick
Jump Chop
+
Straight
+
Spinning Back Knuckle
+
Knee Bazooka
+
Rolling Sobat
+
Reverse Spin Kick
+
Sonic Boom
+
Somersault Flash Kick
Ground : + Air : +
Sonic Hurricane
+
Somersault Strike
+
Crossfire Assault
+
Move Name
Input
Dokuryuu and Souryuu
during a dash, then again
Hien
+
Dai Oiuchi Kougeki
+
Shiden
+
Guren
+
Byakkohou
+ close
Plasma Combo LP1
+ ,
Plasma Combo LP2
+ ,
Plasma Combo LP3
+
Plasma Combo LP4
+
Plasma Combo HP1
+
Plasma Combo HP2
+
Plasma Combo HP3
+
Plasma Combo HP4
+
Plasma Combo HP5
+
Rasetsuzan
+
Engetsu
+
Plasma Field
+
Black Hayato (Level 3)
Move Name
Input
Gamma Slam
+
Gamma Charge
or + , any direction + to redirect
Gamma Tornado
+ close
Gamma Wave
+
Gamma Quake
+
Gamma Crush
+ , or to control landing
Move Name
Input
Ice Beam
+
Avalanche
+
Ice Fist
+
Arctic Attack
+
Move Name
Input
Air Dash
+
Knee Kick
+
Upward Kick
+
Directed Laser
+
Missile Launch
+
Uni-Beam
+
Repulsor Blast
+
Smart Bombs
+ (+ or for ranged bombs)
Flying
+ , repeat to cancel
Proton Cannon
+
Move Name
Input
Sliding
+
Close Fighting A
+ , chargeable with variant
Grenade Launcher
+ , hold to delay explosion
Return Fire
+ ,
Zombie Escape
+
Cerberus Escape
+
Crow Escape
+
Life-Up
α Partner Assist
Close Fighting A+
+
Rocket Launcher
+
CODE: T-002
+ , then + for a follow-up
Move Name
Input
Saotome Diving
+
Saotome Typhoon
+
Saotome Dynamite
+
Saotome Crush
+
Saotome Fire
, then or
Saotome Cyclone
+
Blodia Punch
+
Blodia Vulcan
+
Saotome Shine
Must be sole survivor and 30% health left
Move Name
Input
Double Fist
+
Earthquake Punch
+
Juggernaut Punch
+
Juggernaut Body Press
+
Cyttorak Power-Up
+
Juggernaut Headcrush
+ , then or
Move Name
Input
Mae Geri
+ after his jumping light kick.
Senpu Kyaku
+
Inazuma Kakato Wari
+
Hadoken
+
Shoryuken
+
Tatsumaki Senpukyaku
+
Forward Roll
+
Shoryu Reppa
+
Shippu Jinraikyaku
+ ,
Shinryuken
+ ,
Move Name
Input
Psycho Shot
+
Psycho Field
+
Scissors Kick
+
Head Stomp
+ , then
Skull Diver
+ , then
Warp
+ / / /
Flying
+ , repeat to cancel
Psycho Crusher
+
Knee Press Nightmare
+
Psycho Explosion
+
Move Name
Input
E-M Disruptor
+
Hyper Gravitation
+
Magnetic Forcefield
+
Magnetic Blast
+
Flying
+ , repeat to cancel
Magnetic Shockwave
+
Magnetic Tempest
+
Move Name
Input
Bone-Rang
+
Towering Spine
+
Ricochet Slash
+
Ride & Slash
+
Stinger Bones
+
Bone Burst
+
Move Name
Input
Wall-Jump
Jump against a wall, then
Sliding
+
Mega Buster
, hold and release
Mega Upper
+
Item Use
+
Item Change - Megaball
+
Item Change - Tornado Hold
+
Item Change - Leaf Shield
+
Hyper Mega Man
+ , or
Rush Drill
+ , then / for Speed Boost
Beat Plane
+ , then / to fire weapons
Move Name
Input
Air Dash
or
Air Dash Above
+
Air Dash Below
+
Moon Tracer
or +
Sexual Embrace
or +
Breast Anguish
or +
Mysterious Arc
or +
Necro Desire
+
Shell Pierce
+
Soul Fist
+
Shadow Blade
+
Vector Drain
+ close
Shell Kick
+
Soul Eraser
+
Darkness Illusion
+
Silhouette Blade
+
Move Name
Input
Carbonadium Coil
+ /
> Cancel
before Carbonadium Coil lands
> Death Factor
during Carbonadium Coil
> Energy Factor
during Carbonadium Coil
> Coil Throw
+ / during Carbonadium Coil
Omega Strike
+ /
> Return
+
> Cancel
+
Omega Destroyer
+
Carbonadium Smash
+
Move Name
Input
Psy-Blast
+
Psy-Blade
+
Ninjutsu
+ /
> Psy-Thrust (mini)
during Ninjutsu +
Psy-Thrust
+ , + to redirect
Kocho-Gakure
+
Psy-Maelstrom
+
Move Name
Input
Repeating Punch
+
Raising Repeating Punch
+
Power Dive Punch
+ , + to dive
Power Drain
+
Goodnight Sugar
+
Hyper Repeating Punch
Assist 1 + Assist 2
Move Name
Input
Double Jump
Sliding
+
Swipe Kick
+
Roll Buster
+
Flower Bomb
+
Item Use
+
Item Change - Megaball
+
Item Change - Tornado Hold
+
Item Change - Leaf Shield
+
Hyper Roll
+
Rush Drill
+ , then / for Speed Boost
Beat Plane
+ , then / to fire weapons
Move Name
Input
Schwarzaile
+ , then + to redirect x2
Fantome
+
Sublimation
+
Rafale Cannon
+
Power Up Orb
γ Partner Assist
Flammeile
+ , then + to redirect x4
Pare-tonn're
+
Mille Fantomes
+
Tour De Magie
, then / to throw swords
Move Name
Input
Sakotsu Wari
+
Senpuu Kyaku
+
Air Senpuu Kyaku
+
Mae Geri
+ after his jumping light kick
Hadoken
+
Shoryuken
+
Tatsumaki Senpukyaku
+
Shinku Hadoken
+
Shinku Tatsumaki Senpukyaku
+
Shin Shoryuken (Level 3)
+
Move Name
Input
Berserker Claw
+
Wild Fang
+
Armed Birdie
+
Berserker Claw X
+
Weapon X Dash
+
Heavy Armed Birdie
+
Move Name
Input
Flower Kick
+
Hadoken
+
Shouo'uken
+
Shunpukyaku
+
Shinkuu Hadoken
+
Midare Zakura
+
Haru Ichiban
+
Dark Sakura (Level 3)
+
Dark Sakura [ ]
Move Name
Input
Senpuu Kyaku
+
Hadoken
+
Shouo'uken
+
Shunpukyaku
+
Ashura Senku
or + or
Shinku Hadoken
+
Midare Zakura
+
Haru Ichiban
+
Shun Goku Satsu (Level 3)
Normal Sakura (Level 3)
+
Move Name
Input
Rocket Punch
or +
> Retract
+
Sentinel Force
+ , hold variant to delay bomb release
Flying
+ , repeat to cancel
Plasma Storm
+
Hard Drive
+
Hyper Sentinel Force
+
Move Name
Input
Servbot Fire
+ (hold to charge)
Servbot Machine
+
Supporting Attack
+ /
Paper Airplane
+Taunt, hold to keep flying, or to control
Lunch Rush
+
King Servbot
+ , then / for Hammer Smash while moving
Move Name
Input
Mystic Stare
+
Mystic Smash
+
Devitalization
+
Hyper Mystic Smash
+
Chaos Dimension (Level 3)
+ + /
Move Name
Input
Shuriken
+ , or to control
Hyakuretsutoh
, to dash
Hyakuretsutoh (quick)
+ , to dash
Toki-Rai
+
Toki-Hyo
+
Toki-En
+
Cho-Shuriken
+ , or to control, during Toki-Rai
Raimeiken
+
Hyougajin
+ during Toki-Hyo
Gurenjin
+ during Toki-En
Hyper Hyakuretsu
Assist 1 + Assist 2
Move Name
Input
Cloud Dash
or
Cloud Backstep
or +
Gansai Hekiretsu
+
Fuusetsu Zan
Shienbu
+
Seiten Rengeki
+
Kingin Kore Hyoutan
+ close
Ground Crawl
+
Wall Climb
+ , then to kick off, to cancel
Healing Peach
α Partner Assist
Tenchi Tsukan
+
POW
+
Monkey King
+ , hold , or to control/ /
Move Name
Input
Web Ball
+
Spider Sting
+ , + to knock down
Web Swing
+
Web Throw
+
Maximum Spider
+ , to direct
Crawler Assault
+
Ultimate Web Throw
+
Move Name
Input
Dancing Sword
+
> Sword Throw
during Dancing Sword
> Flying Sword A
during Dancing Sword + /
> Flying Sword B
during Dancing Sword + /
Six Hand Grapple
+
Teleport
+ , then / / / to control landing
Dance-nosedive
+
Stampede Sword
+
Power Dance
+
Speed Dance
+
Metamorphosis (Level 3)
+ +
Hyper Metamorphosis
Assist 1 + Assist 2
Move Name
Input
Whirlwind
+
Double Typhoon
+
Lightning Attack
Any direction+ + , repeat to redirect x3
Lightning Sphere
+
Flying
+ , repeat to cancel
Hail Storm
+
Lightning Storm
+
Move Name
Input
Wall-Jump
Jump against a wall, then
Double Jump
Sliding Kick
+
Ame no Murakumo
+
Excalibur
+ /
Gram
+ /
Vajra
+
Wall Cling
+ , then / / + / +
Formation A (Tiger/Eagle)
+ /
Formation B
+ , repeat to fire
Formation C
+
Warp
+ /
Ouroboros
+ , then / for additional attacks
Ragnarok
+
Legion
+
Move Name
Input
Titan Crush
+
Black Sphere
+
Gauntlet Power
+
Gauntlet Reality
+
Gauntlet Space
+
Gauntlet Soul
+
Move Name
Input
Air Dash
or
Boulder Throw
, hold and release
Spinning Legs
or or +
Beacon Bomb
+
Servbot Launcher
+
Bonne Strike
+
Lunch Rush ]]
+
King Servbot
+
Move Name
Input
Air Dash
or
Venom Fang
+
Venom Rush
+
Web Throw
+
Venom Web
+
Venomous Raging Demon
+
Move Name
Input
Air Dash
+
Knee Kick
+
Upward Kick
+
Laser Blast
+
Missile Launch
+
Shoulder Cannon
+
Low Shoulder Cannon
+
Repulsor Blast
+
Smart Bomb
+ , direct or
Flying
+ , repeat to cancel
Proton Cannon
+
War Destroyer
+
Move Name
Input
Wall-Jump
Jump against a wall, then
Slide Claw
+
Trampling
+
Berserker Barrage
+ ,
Tornado Claw
+ ,
Berserker Slash
+
Drill Claw
+ can be directed
Berserker Barrage X
+
Fatal Claw
+
Berserker Charge
+
Weapon X
+
Move Name
Input
Wall-Jump
Jump against a wall, then
Slide Claw
+
Trampling
+
Berserker Barrage
+ ,
Tornado Claw
+ ,
Drill Claw
+ can be directed
Berserker Barrage X
+
Weapon X
+
Move Name
Input
Spinning Piledriver
+ close
Double Lariat/Quick Double Lariat
/ + / ,
Flying Powerbomb
+
Atomic Suplex
close +
Glowing Fist
+
Aerial Russian Slam
+
Final Atomic Buster
+
Ultra Final Atomic Buster (Level 3)
+
Super Lariat
Assist 1 + Assist 2
Iron Body
+
Mech Zangief [ ]
Move Name
Input
Spinning Piledriver
+ close
Double Lariat/Quick Double Lariat
/ + / ,
Flying Powerbomb
+
Atomic Suplex
close +
Glowing Fist
+
Aerial Russian Slam
+
Vodka Fire
+
Final Atomic Buster
+
Siberian Blizzard
+
Super Lariat
Assist 1 + Assist 2
Normal Zangief
+