This is a list of the moves of all the characters in Marvel vs. Capcom 2: New Age of Heroes , notation assuming that the character is facing right. The moves are based on the English controls of the home console version.
Shun Goku Satsu (Level 3)
Move Name
Input
Zugai Hasatsu
+
Senpuu Kyaku
+
Mae Geri
+ , then
Air Senpuu Kyaku
+
Gohadoken
+
Zanku Hadoken
+
Goshoryuken
+
Tatsumaki Zankukyaku
+
Tenma Kujinkyaku
+
Ashura Senku
or + or
Messatsu Gohado
+
Tenma Gozanku
+
Messatsu Goshoryu
+
Messatsu Gorasen
+
Move Name
Input
Shout of Wind
+
Joy of Green
+
Child of the Ground
+
Child of the Ground (Capture)
+
Life Up Fruit
α Partner Assist
Defense Up Fruit
β Partner Assist
Boon of the Sun
+
Rule of the Plants
+
Move Name
Input
Air Dash
or
Seija no Ayumi
+
Tenchuu
or +
Idainaru Bohi
+
Seinaru Bohi
+
Ooinaru Bohi
+
Coffin Fall
+ or
Cobra Blow
+
Mummy Drop
+
Royal Curse
+
Pharaoh Cobra Blow
+ , then /
Coffin Fall
+
Pharaoh Magic
Pharaoh Illusion
Move Name
Input
Double Jump
Tricky Basket
or +
Stumble & Blade
or + during a dash or backstep
Surprise & Hop
or +
Malice & Mine
+
Smile & Missile
+ /
Happy & Missile
+
Shy Strike
+
Cheer & Fire
+ /
Cool Hunting
+
Beautiful Memory
+
Hyper Apple For You
+
Move Name
Input
Dark Thunder
+
Inferno
+
Armageddon
+
Judgement Day
+
Heart of Darkness
+
Move Name
Input
Viper Beam
+ , then + or to control
Scimitar
+
Elec-Trap
+ , hold to delay detonation
Crackdown
+
Psy-Charge
+
Hyper Viper Beam
+ , then + or to control
Time Flip
+
Move Name
Input
Double Jump
Steel Slicer
+
Cannon Drill
+
Cannon Spike
+
Axle Spin Knuckle
+
Air Cannon Spike
+
Cannon Revenge
+ (counter)
Hooligan Combo
+ , then or
Killer Bee Assault
+
Spin Drive Smasher
+
Reverse Shaft Breaker
+
Move Name
Input
Shield Slash
+
Charging Star
+
Stars & Stripes
+
Backflip
+
Hyper Charging Star
+
Hyper Stars & Stipes
+
Final Justice
+
Move Name
Input
Captain Fire
+
Captain Corridor
+
Captain Kick
+
Commando Strike - Ginzu the Ninja
+
Commando Strike - Mack the Knife
+
Commando Strike - Baby Head
+ +
Captain Sword
+
Captain Storm
+
Move Name
Input
Knee Kick
+
Spinning Back Knuckle
+
Jump Sobat
+
Step Kick
+
Sonic Boom
+
Flash Kick
+
Moonsault Slash
+
Sonic Break
+
Flash Kick Justice
+
Crossfire Blitz
+
Move Name
Input
Wall-Jump
Jump against a wall, then
Air Dash
or
Triple Jump
(x2)
Reishiki Kikouken
+
Kaku Yoku Da
+
Yousou Kyaku
+
Kaku Kyaku Raku
+
Kikoken
+
Hyakuretsukyaku
Sen'en Shuu
+
Tenshokyaku
+
Kikosho
+ , or
Senretsukyaku
+ , or
Hazan Tenshokyaku
+
Move Name
Input
Power Tackle
+
Giant Swing
+ , or
Super Dive
+ , + / to dive early
Super Armor
+
Move Name
Input
Optic Blast
+
Gene Splice
+ ,
Cyclone Kick
+
Optic Sweep
+
Neck Breaker Drop
+
Rapid Punch
+ ,
Beam Throw
+ close, to angle
Mega Optic Blast
+
Super Optic Blast
+ , to direct
Move Name
Input
Kuuchuu Chouhatsu
Shami Chouhatsu
+
Gadou-Ken
+
Koryu-Ken
+
Kankuu-Kyaku
+
Premium Signature
+
Shinku Gadou-Ken
+
Koryu-Rekka
+
Hissho-Buraiken
+
Chouhatsu-Densetsu
+
Otoko Michi (Level 3)
Move Name
Input
Air Dash
or
Drill Zutsuki
+
Drill Kick
+
Yoga Fire
+
Yoga Flame
+
Yoga Blast
+
Yoga Smash
+ close
Yoga Teleport
or + or
Yoga Floating
+ , repeat to cancel
Yoga Inferno
+ , or to control flame
Yoga Strike
+
Move Name
Input
Plasma Beam
+
Photon Shot
+
Molecular Shield
+
Flight
+ , repeat to cancel
Photon Array
+
Sphere Flame
+
Electric Cage
+
Move Name
Input
Wall Cling
Hold or
>Wall Jump
Release or
>Wall Slide
or keep holding or
Rolling Buckler
+
>Rolling Slide
>Neko Punch
>Rolling Uppercut
Cat Spike
+
Delta Kick
+
Sand Splash
+
Hell Cat
+ (close)
Dancing Flash
+
Super Sand Splash
+
Please Help Me!
+
Move Name
Input
Kinetic Card
+
Trick Card
+
Cajun Slash
+ , +
Cajun Strike
+
Cajun Escape
+ , for followup
Royal Flush
+
Cajun Explosion
/ +
Move Name
Input
Split Kick
+
>Angled Kick
Jump Chop
+
Straight
+
Spinning Back Knuckle
+
Knee Bazooka
+
Rolling Sobat
+
Reverse Spin Kick
+
Sonic Boom
+
Somersault Flash Kick
Ground : + Air : +
Sonic Hurricane
+
Somersault Strike
+
Crossfire Assault
+
Move Name
Input
Dokuryuu and Souryuu
during a dash, then again
Hien
+
Dai Oiuchi Kougeki
+
Shiden
+
Guren
+
Byakkohou
+ close
Plasma Combo LP1
+ ,
Plasma Combo LP2
+ ,
Plasma Combo LP3
+
Plasma Combo LP4
+
Plasma Combo HP1
+
Plasma Combo HP2
+
Plasma Combo HP3
+
Plasma Combo HP4
+
Plasma Combo HP5
+
Rasetsuzan
+
Engetsu
+
Plasma Field
+
Black Hayato (Level 3)
Move Name
Input
Gamma Slam
+
Gamma Charge
or + , any direction + to redirect
Gamma Tornado
+ close
Gamma Wave
+
Gamma Quake
+
Gamma Crush
+ , or to control landing
Move Name
Input
Ice Beam
+
Avalanche
+
Ice Fist
+
Arctic Attack
+
Move Name
Input
Air Dash
+
Knee Kick
+
Upward Kick
+
Directed Laser
+
Missile Launch
+
Uni-Beam
+
Repulsor Blast
+
Smart Bombs
+ (+ or for ranged bombs)
Flying
+ , repeat to cancel
Proton Cannon
+
Move Name
Input
Sliding
+
Close Fighting A
+ , chargeable with variant
Grenade Launcher
+ , hold to delay explosion
Return Fire
+ ,
Zombie Escape
+
Cerberus Escape
+
Crow Escape
+
Life-Up
α Partner Assist
Close Fighting A+
+
Rocket Launcher
+
CODE: T-002
+ , then + for a follow-up
Move Name
Input
Saotome Diving
+
Saotome Typhoon
+
Saotome Dynamite
+
Saotome Crush
+
Saotome Fire
, then or
Saotome Cyclone
+
Blodia Punch
+
Blodia Vulcan
+
Saotome Shine
Must be sole survivor and 30% health left
Move Name
Input
Double Fist
+
Earthquake Punch
+
Juggernaut Punch
+
Juggernaut Body Press
+
Cyttorak Power-Up
+
Juggernaut Headcrush
+ , then or
Move Name
Input
Mae Geri
+ after his jumping light kick.
Senpu Kyaku
+
Inazuma Kakato Wari
+
Hadoken
+
Shoryuken
+
Tatsumaki Senpukyaku
+
Forward Roll
+
Shoryu Reppa
+
Shippu Jinraikyaku
+ ,
Shinryuken
+ ,
Move Name
Input
Psycho Shot
+
Psycho Field
+
Scissors Kick
+
Head Stomp
+ , then
Skull Diver
+ , then
Warp
+ / / /
Flying
+ , repeat to cancel
Psycho Crusher
+
Knee Press Nightmare
+
Psycho Explosion
+
Move Name
Input
E-M Disruptor
+
Hyper Gravitation
+
Magnetic Forcefield
+
Magnetic Blast
+
Flying
+ , repeat to cancel
Magnetic Shockwave
+
Magnetic Tempest
+
Move Name
Input
Bone-Rang
+
Towering Spine
+
Ricochet Slash
+
Ride & Slash
+
Stinger Bones
+
Bone Burst
+
Move Name
Input
Wall-Jump
Jump against a wall, then
Sliding
+
Mega Buster
, hold and release
Mega Upper
+
Item Use
+
Item Change - Megaball
+
Item Change - Tornado Hold
+
Item Change - Leaf Shield
+
Hyper Mega Man
+ , or
Rush Drill
+ , then / for Speed Boost
Beat Plane
+ , then / to fire weapons
Move Name
Input
Air Dash
or
Air Dash Above
+
Air Dash Below
+
Moon Tracer
or +
Sexual Embrace
or +
Breast Anguish
or +
Mysterious Arc
or +
Necro Desire
+
Shell Pierce
+
Soul Fist
+
Shadow Blade
+
Vector Drain
+ close
Shell Kick
+
Soul Eraser
+
Darkness Illusion
+
Silhouette Blade
+
Move Name
Input
Carbonadium Coil
+ /
> Cancel
before Carbonadium Coil lands
> Death Factor
during Carbonadium Coil
> Energy Factor
during Carbonadium Coil
> Coil Throw
+ / during Carbonadium Coil
Omega Strike
+ /
> Return
+
> Cancel
+
Omega Destroyer
+
Carbonadium Smash
+
Move Name
Input
Psy-Blast
+
Psy-Blade
+
Ninjutsu
+ /
> Psy-Thrust (mini)
during Ninjutsu +
Psy-Thrust
+ , + to redirect
Kocho-Gakure
+
Psy-Maelstrom
+
Move Name
Input
Repeating Punch
+
Raising Repeating Punch
+
Power Dive Punch
+ , + to dive
Power Drain
+
Goodnight Sugar
+
Hyper Repeating Punch
Assist 1 + Assist 2
Move Name
Input
Double Jump
Sliding
+
Swipe Kick
+
Roll Buster
+
Flower Bomb
+
Item Use
+
Item Change - Megaball
+
Item Change - Tornado Hold
+
Item Change - Leaf Shield
+
Hyper Roll
+
Rush Drill
+ , then / for Speed Boost
Beat Plane
+ , then / to fire weapons
Move Name
Input
Schwarzaile
+ , then + to redirect x2
Fantome
+
Sublimation
+
Rafale Cannon
+
Power Up Orb
γ Partner Assist
Flammeile
+ , then + to redirect x4
Pare-tonn're
+
Mille Fantomes
+
Tour De Magie
, then / to throw swords
Move Name
Input
Sakotsu Wari
+
Senpuu Kyaku
+
Air Senpuu Kyaku
+
Mae Geri
+ after his jumping light kick
Hadoken
+
Shoryuken
+
Tatsumaki Senpukyaku
+
Shinku Hadoken
+
Shinku Tatsumaki Senpukyaku
+
Shin Shoryuken (Level 3)
+
Move Name
Input
Berserker Claw
+
Wild Fang
+
Armed Birdie
+
Berserker Claw X
+
Weapon X Dash
+
Heavy Armed Birdie
+
Move Name
Input
Flower Kick
+
Hadoken
+
Shouo'uken
+
Shunpukyaku
+
Shinkuu Hadoken
+
Midare Zakura
+
Haru Ichiban
+
Dark Sakura (Level 3)
+
Dark Sakura [ ]
Move Name
Input
Senpuu Kyaku
+
Hadoken
+
Shouo'uken
+
Shunpukyaku
+
Ashura Senku
or + or
Shinku Hadoken
+
Midare Zakura
+
Haru Ichiban
+
Shun Goku Satsu (Level 3)
Normal Sakura (Level 3)
+
Move Name
Input
Rocket Punch
or +
> Retract
+
Sentinel Force
+ , hold variant to delay bomb release
Flying
+ , repeat to cancel
Plasma Storm
+
Hard Drive
+
Hyper Sentinel Force
+
Move Name
Input
Servbot Fire
+ (hold to charge)
Servbot Machine
+
Supporting Attack
+ /
Paper Airplane
+Taunt, hold to keep flying, or to control
Lunch Rush
+
King Servbot
+ , then / for Hammer Smash while moving
Move Name
Input
Mystic Stare
+
Mystic Smash
+
Devitalization
+
Hyper Mystic Smash
+
Chaos Dimension (Level 3)
+ + /
Move Name
Input
Shuriken
+ , or to control
Hyakuretsutoh
, to dash
Hyakuretsutoh (quick)
+ , to dash
Toki-Rai
+
Toki-Hyo
+
Toki-En
+
Cho-Shuriken
+ , or to control, during Toki-Rai
Raimeiken
+
Hyougajin
+ during Toki-Hyo
Gurenjin
+ during Toki-En
Hyper Hyakuretsu
Assist 1 + Assist 2
Move Name
Input
Cloud Dash
or
Cloud Backstep
or +
Gansai Hekiretsu
+
Fuusetsu Zan
Shienbu
+
Seiten Rengeki
+
Kingin Kore Hyoutan
+ close
Ground Crawl
+
Wall Climb
+ , then to kick off, to cancel
Healing Peach
α Partner Assist
Tenchi Tsukan
+
POW
+
Monkey King
+ , hold , or to control/ /
Move Name
Input
Web Ball
+
Spider Sting
+ , + to knock down
Web Swing
+
Web Throw
+
Maximum Spider
+ , to direct
Crawler Assault
+
Ultimate Web Throw
+
Move Name
Input
Dancing Sword
+
> Sword Throw
during Dancing Sword
> Flying Sword A
during Dancing Sword + /
> Flying Sword B
during Dancing Sword + /
Six Hand Grapple
+
Teleport
+ , then / / / to control landing
Dance-nosedive
+
Stampede Sword
+
Power Dance
+
Speed Dance
+
Metamorphosis (Level 3)
+ +
Hyper Metamorphosis
Assist 1 + Assist 2
Move Name
Input
Whirlwind
+
Double Typhoon
+
Lightning Attack
Any direction+ + , repeat to redirect x3
Lightning Sphere
+
Flying
+ , repeat to cancel
Hail Storm
+
Lightning Storm
+
Move Name
Input
Wall-Jump
Jump against a wall, then
Double Jump
Sliding Kick
+
Ame no Murakumo
+
Excalibur
+ /
Gram
+ /
Vajra
+
Wall Cling
+ , then / / + / +
Formation A (Tiger/Eagle)
+ /
Formation B
+ , repeat to fire
Formation C
+
Warp
+ /
Ouroboros
+ , then / for additional attacks
Ragnarok
+
Legion
+
Move Name
Input
Titan Crush
+
Black Sphere
+
Gauntlet Power
+
Gauntlet Reality
+
Gauntlet Space
+
Gauntlet Soul
+
Move Name
Input
Air Dash
or
Boulder Throw
, hold and release
Spinning Legs
or or +
Beacon Bomb
+
Servbot Launcher
+
Bonne Strike
+
Lunch Rush ]]
+
King Servbot
+
Move Name
Input
Air Dash
or
Venom Fang
+
Venom Rush
+
Web Throw
+
Venom Web
+
Venomous Raging Demon
+
Move Name
Input
Air Dash
+
Knee Kick
+
Upward Kick
+
Laser Blast
+
Missile Launch
+
Shoulder Cannon
+
Low Shoulder Cannon
+
Repulsor Blast
+
Smart Bomb
+ , direct or
Flying
+ , repeat to cancel
Proton Cannon
+
War Destroyer
+
Move Name
Input
Wall-Jump
Jump against a wall, then
Slide Claw
+
Trampling
+
Berserker Barrage
+ ,
Tornado Claw
+ ,
Berserker Slash
+
Drill Claw
+ can be directed
Berserker Barrage X
+
Fatal Claw
+
Berserker Charge
+
Weapon X
+
Move Name
Input
Wall-Jump
Jump against a wall, then
Slide Claw
+
Trampling
+
Berserker Barrage
+ ,
Tornado Claw
+ ,
Drill Claw
+ can be directed
Berserker Barrage X
+
Weapon X
+
Move Name
Input
Spinning Piledriver
+ close
Double Lariat/Quick Double Lariat
/ + / ,
Flying Powerbomb
+
Atomic Suplex
close +
Glowing Fist
+
Aerial Russian Slam
+
Final Atomic Buster
+
Ultra Final Atomic Buster (Level 3)
+
Super Lariat
Assist 1 + Assist 2
Iron Body
+
Mech Zangief [ ]
Move Name
Input
Spinning Piledriver
+ close
Double Lariat/Quick Double Lariat
/ + / ,
Flying Powerbomb
+
Atomic Suplex
close +
Glowing Fist
+
Aerial Russian Slam
+
Vodka Fire
+
Final Atomic Buster
+
Siberian Blizzard
+
Super Lariat
Assist 1 + Assist 2
Normal Zangief
+