Name Ryu
Vitality 1,000,000
Voiced By Kyle Hebert (ENG)
Hiroki Takahashi (JPN)
Company Capcom

"Dedicate yourself, and anything is possible! Human potential is truly limitless"

Gameplay Edit

"Show me your strength."

Ryu is the quintessential "basic" character in fighting games with an intuitive array of punches and kicks, and very basic special moves, making him the definitive Jack of All Stats character who's meant for beginners and experts alike. In past games, his simplicity gives most beginners confidence in starting most traditional fighters. His speed and health are also often very average, though as of recent titles and later games in the past, Ryu has seen many changes that make him more powerful as time goes on, and less overshadowed.

Unfortunately, he is a rather predictable character because of being very popular in terms of usage, as many pro-players know much of his tactics due to him being a popular fighting game character vindicated by history, that doesn't mean that he's considered ineffective because of this. Ryu is an extremely balanced character who can still put up a good fight. His assists as of Tatsunoko vs. Capcom can be great for extending combos, especially his Hadouken despite it having an average amount of hitstun. As of Street Fighter IV, most of his abilities have been improved to the point where he's now a solid point-character for nearly every situation, ranging for a decent rushdown with slight mix-up and equipped with simple ways of scoring knockdowns in order to zone/lockdown with his famous projectile, the Hadouken, or punish with any other tool while acting in accordance.

A big strength is his in most recent titles is that most of his combos do very simple and good damage with great results, making him a great character for those who emphasize on bread and butter combos, and can even utilize simple Super/Hyper Cancel combos where most of his simple combos can lead into Hypers for impressive damage. As of the 3D versions of his appearances, Ryu also has his issues of range solved, as he now packs some decent pokes. Also, Ryu's mixup game is average thanks to his Sakotsu Wari command normal.

A minor disadvantage of his is that his midair normals don't normally aim downward, making him a bit bad with air-to-ground jump-ins. His Hadouken also flies straight forward only in midair, making him a bit bad at air-to-ground zoning. Regarding this, his zoning has increased in MVC3 in that he can now fill the screen with more than one projectile, buffing him slightly. Past weaknesses in the past are that more powerful and capable characters greatly overshadowed him and that his more powerful tricks require a lot of exploration to discover. However, Ryu himself provides excellent team synergy for most top-tier characters in most team-based fighters he appears in.

His Hadouken and Shouryuuken (and to the lesser extent the Tatsumaki Senpuukyaku) helped define the basic traits of several if not all beginner-type "Shoto clone" characters, making most have a basic projectile and anti-air specials/attacks. Shoutouclone was coined from Shoutoukan Karate, Ryu's fighting style used in his normals.

In UMvC3, much of Ryu's capabilities are buffed to the point of being a bigger threat; not only is his dash retweaked, his new Hadouken and Shouryuuken attacks are rather wild, and his new Hadou Kakusei attack gives him strong capabilities with his Shin Hadouken and Shin Tatsumaki Senpuukyaku conversions. His normal attacks have gained less damage scaling minimums, and overall Ryu has received nothing but buffs. With all of this, his damage output potential increases vastly, making this version of Ryu the most powerful in most of his appearances so far, barring his Evil Ryu incarnations. Contrary to popular belief, his Hypers are not button mashable.

However, all this power comes at a cost; in Hadou Kakusei, Ryu like with most characters in powered-up states from Super/Hypers cannot build meter in such a state, such when he uses his Shin Hadouken and Shin Tatsumaki Senpuukyaku there is a high chance Ryu would burn too much meter while outputting most of his power, thus limiting his options if he's run dry.

(Note: Some spellings are not in line with the official game version's spelling, and some also use the extra "o" and "u" romanizations while others do not.)

Changes in Ultimate Marvel vs. Capcom 3Edit

  • Can act immediately after a dash.
  • Minimum damage scaling on normal attacks has been increased.
  • Collarbone Breaker can be canceled.
  • Added new move "Ren Hadouken".
  • Added new move "Baku Hadouken".
  • Added new move "Hadou Shouryuuken".
  • Added new move "Hadou Kakusei".
  • During Hadou Kakusei, Shinkuu Hadouken becomes "Shin Hadouken" and Shinkuu Tatsumaki Senpukyaku becomes "Shin Tatsumaki Senpuukyaku".


Command NormalsEdit

Move Name Input
Collarbone Breaker Arcade Stick Right+Attack medium
Roundhouse Kick AS Right+Attack hard

Special MovesEdit

Move Name Input
Hadoken Arcade Modifier (Air)AS QCF+Attack button
Ren Hadoken Arcade Modifier (Air)AS QCF+Arcade Modifier TapExchange button
Baku Hadoken Arcade Modifier (Air)AS QCF+ChargeExchange button
Shoryuken AS S+Attack button
Hado Shoryuken AS S+Exchange button
Tatsumaki Senpukyaku Arcade Modifier (Air)AS QCB+Attack button
Jodan Sokuto Geri AS RS+Attack button

Hyper CombosEdit

Move Name Input
Shinku Hadoken

Arcade Modifier (Air)AS QCF+Attack button 2x, hold Up or Arcade Modifier AirArcade-Stick-Down to aim

Shinku Tatsumaki Senpukyaku

AS QCB+Attack button 2x

Hado Kakusei

Arcade-Stick-DownArcade-Stick-Down+Attack button 2x

Shin Hadoken

Arcade Modifier (Air)AS QCF+Attack button 2x during Hado Kakusei

Shin Tatsumaki Senpukyaku

AS QCB+Attack button 2x during Hado Kakusei

Shin Shoryuken (Level 3)

AS S+Attack button 2x


Name Type Angle Cross-Over
α Shouryuuken Direct Upward Shinkuu Tatsumaki Senpuukyaku
β Hadouken Shot Front Shinkuu Hadouken
γ Tatsumaki Senpuukyaku Direct Front Shinkuu Tatsumaki Senpuukyaku


X-Factor Boosts Damage Speed
Level 1 135% 105%
Level 2 160% 110%
Level 3 185% 115%

Theme SongEdit

Marvel VS Capcom 3 - Ryu Theme

Marvel VS Capcom 3 - Ryu Theme

Ryu's theme is a remix from his classic Japan stagefrom Street Fighter II.

Special QuotesEdit

UMVC3 Ryu Quotes (W Eng & Jap Voices)

UMVC3 Ryu Quotes (W Eng & Jap Voices)


Alternate CostumesEdit