Shouryuuken (Rising Dragon Fist) - A fierce rising uppercut in a spiraling motion with some horizontal movement in which Ryu rockets upwards whilst performing a spinning uppercut that knocks his opponent to the ground.

Ken's version of the Shoryuken envelopes his fist in flames and does a few more hits than Ryu's, though without the knockback factor.


Arcade Stick S+Punch

Arcade Stick S+Attack button (MvC3)

Input Hits Damage Proporties
Light 1 100,000 Anti-Air
Medium 1 120,000 Anti-Air
Heavy 1 150,000 Anti-Air

Shin ShoryukenEdit

The Shin Shouryuuken (真・昇龍拳, lit. True Rising Dragon Fist) is an attack that made its debut in Street Fighter III: New Generation (1997) It was first used by Ryu as one of Ryu's Super Arts and later made its return in Street Fighter Alpha 3. and Street Fighter IV. Ryu delivers a powerful Shoryuken to the opponent's mid-section, which then follows up with another equally powered strike with the alternating fist (depending on which fist was used to lead the first strike), which is then branched with the fully performed Shoryuken uppercut, but is much stronger. The first Shouryuuken must connect at point-blank range near the opponent, or Ryu will simply miss and fly into the air with a normal Shouryuuken.

In the Marvel vs. Capcom series, the move's Vs. Capom debut was in Marvel Super Heroes vs. Street Fighter.

Shin Shoryuken

Arcade Stick S+Punch x2

Arcade Stick S+Attack button 2x (MvC3)

Level Hits Total Damage Proporties
3 3 380,000 total Start-Up Invincible
Shin Shoryuken

The Shin Shoryuken in MvC3

Hado ShoryukenEdit

The Hadou Shouryuuken (波動・昇龍拳, lit. Surging Rising Dragon Fist) is one of Ryu's new moves in Ulitmate Marvel vs. Capcom 3, where Ryu charges himself up with Hadou energy to powerup a multi-hitting Shouryuuken that also fires a Hadoken into the air during the attack. This move is a variation on one of Ken's moves in Street Fighter II Victory.